Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ba1c1b0fdb | |||
| 876af2e96c | |||
| 5bb18da6bf | |||
| 52d8ddae32 | |||
| 8c8c5a312e | |||
| 52756fb50d |
+26
-39
@@ -1213,7 +1213,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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return await query(stanza)
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}
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const sendRetryRequest = async (node: BinaryNode, forceIncludeKeys = false) => {
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const sendRetryRequest = async (node: BinaryNode, forceIncludeKeys = false, decryptionError?: string) => {
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const { fullMessage } = decodeMessageNode(node, authState.creds.me!.id, authState.creds.me!.lid || '')
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const { key: msgKey } = fullMessage
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const msgId = msgKey.id!
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@@ -1311,39 +1311,27 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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const { account, signedPreKey, signedIdentityKey: identityKey } = authState.creds
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const fromJid = node.attrs.from!
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// Check if we should recreate the session
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let shouldRecreateSession = false
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let recreateReason = ''
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if (enableAutoSessionRecreation && messageRetryManager && retryCount >= 1) {
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try {
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// Check if we have a session with this JID
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const sessionId = signalRepository.jidToSignalProtocolAddress(fromJid)
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const hasSession = await signalRepository.validateSession(fromJid)
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// Extract error code from retry node if present (for MAC error detection)
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const retryNode = getBinaryNodeChild(node, 'retry')
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const errorAttr = retryNode?.attrs?.error
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const errorCode = messageRetryManager.parseRetryErrorCode(errorAttr)
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const result = messageRetryManager.shouldRecreateSession(fromJid, hasSession.exists, errorCode)
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shouldRecreateSession = result.recreate
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recreateReason = result.reason
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if (shouldRecreateSession) {
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logger.debug({ fromJid, retryCount, reason: recreateReason, errorCode }, 'recreating session for retry')
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// Delete existing session to force recreation
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// CRITICAL: Use same transaction key as encrypt/decrypt operations to prevent race
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// Using meId ensures this delete serializes with sendMessage() and other session operations
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await authState.keys.transaction(async () => {
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await authState.keys.set({ session: { [sessionId]: null } })
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}, authState.creds.me?.id || 'session-operation')
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forceIncludeKeys = true
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}
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} catch (error) {
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logger.warn({ error, fromJid }, 'failed to check session recreation')
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}
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}
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// Derive the Signal error code from the actual decryption failure message.
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// This is sent in the retry receipt so the peer (even another InfiniteAPI instance)
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// knows the exact reason and can recreate the session immediately instead of waiting
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// for the 1-hour timeout fallback.
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//
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// Codes mirror RetryReason enum in message-retry-manager.ts:
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// 0 = UnknownError | 1 = NoSession | 2 = InvalidKey
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// 3 = InvalidKeyId | 7 = BadMac (= SignalErrorInvalidMessage/InvalidCipherKey)
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//
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// NOTE: We do NOT delete the session here (receiver side). The Signal Protocol
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// recovers automatically when the sender's pkmsg arrives — it overwrites the
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// corrupted session. Deleting prematurely creates a race window where no session
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// exists, which can cause "No Session" errors on concurrent messages.
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const retryErrorCode = (() => {
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if (!decryptionError) return 0
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if (/bad\s*mac/i.test(decryptionError)) return 7 // SignalErrorBadMac
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if (/no\s*session/i.test(decryptionError)) return 1 // SignalErrorNoSession
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if (/pre\s*key/i.test(decryptionError)) return 3 // SignalErrorInvalidKeyId
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if (/invalid\s*key/i.test(decryptionError)) return 2 // SignalErrorInvalidKey
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return 0
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})()
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if (retryCount <= 2) {
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// Use new retry manager for phone requests if available
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@@ -1384,8 +1372,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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id: node.attrs.id!,
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t: node.attrs.t!,
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v: '1',
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// ADD ERROR FIELD
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error: '0'
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error: retryErrorCode.toString()
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}
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},
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{
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@@ -1404,7 +1391,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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receipt.attrs.participant = node.attrs.participant
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}
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if (retryCount > 1 || forceIncludeKeys || shouldRecreateSession) {
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if (retryCount > 1 || forceIncludeKeys) {
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const { update, preKeys } = await getNextPreKeys(authState, 1)
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const [keyId] = Object.keys(preKeys)
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@@ -2507,7 +2494,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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}
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const encNode = getBinaryNodeChild(node, 'enc')
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await sendRetryRequest(node, !encNode)
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await sendRetryRequest(node, !encNode, errorMessage)
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if (retryRequestDelayMs) {
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await delay(retryRequestDelayMs)
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}
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@@ -2516,7 +2503,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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// Still attempt retry even if pre-key upload failed
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try {
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const encNode = getBinaryNodeChild(node, 'enc')
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await sendRetryRequest(node, !encNode)
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await sendRetryRequest(node, !encNode, errorMessage)
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} catch (retryErr) {
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logger.error({ retryErr }, 'Failed to send retry after error handling')
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}
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+11
-5
@@ -701,10 +701,12 @@ export const makeSocket = (config: SocketConfig) => {
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}
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}
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// Prevent multiple concurrent uploads
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// Prevent multiple concurrent uploads — if one is already running, wait for it and return:
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// the concurrent upload already replenished the pool, so there is nothing left to do.
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if (uploadPreKeysPromise) {
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logger.debug('Pre-key upload already in progress, waiting for completion')
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await uploadPreKeysPromise
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return
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}
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const uploadLogic = async () => {
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@@ -784,14 +786,15 @@ export const makeSocket = (config: SocketConfig) => {
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try {
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let count = 0
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const preKeyCount = await getAvailablePreKeysOnServer()
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if (preKeyCount === 0) count = INITIAL_PREKEY_COUNT
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else count = Math.max(0, INITIAL_PREKEY_COUNT - preKeyCount)
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// How many to upload: top-up to INITIAL_PREKEY_COUNT from whatever remains on server
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count = Math.max(0, INITIAL_PREKEY_COUNT - preKeyCount)
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const { exists: currentPreKeyExists, currentPreKeyId } = await verifyCurrentPreKeyExists()
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logger.info(`${preKeyCount} pre-keys found on server`)
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logger.info(`Current prekey ID: ${currentPreKeyId}, exists in storage: ${currentPreKeyExists}`)
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const lowServerCount = preKeyCount <= count
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// Trigger upload when below the replenishment threshold, not when count < topUp amount
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const lowServerCount = preKeyCount < MIN_PREKEY_COUNT
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const missingCurrentPreKey = !currentPreKeyExists && currentPreKeyId > 0
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const shouldUpload = lowServerCount || missingCurrentPreKey
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@@ -1307,7 +1310,10 @@ export const makeSocket = (config: SocketConfig) => {
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logger.warn('keep alive called when WS not open')
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}
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scheduleNextKeepAlive()
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// Do not reschedule once shutdown has started (closed set by end() on any concurrent path)
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if (!closed) {
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scheduleNextKeepAlive()
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}
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}
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scheduleNextKeepAlive()
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@@ -15,6 +15,7 @@ import {
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import { toNumber } from './generics'
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import type { ILogger } from './logger.js'
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import { normalizeMessageContent } from './messages'
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import { DEFAULT_ORIGIN } from '../Defaults'
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import { downloadContentFromMessage, getUrlFromDirectPath } from './messages-media'
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const inflatePromise = promisify(inflate)
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@@ -430,7 +431,11 @@ export const downloadAndProcessHistorySyncNotification = async (
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// processing throws — the server copy would be gone and retry after reconnect would fail.
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if (msg.directPath) {
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const cdnUrl = getUrlFromDirectPath(msg.directPath)
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fetch(cdnUrl, { ...options, method: 'DELETE' }).catch(() => {
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fetch(cdnUrl, {
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...options,
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method: 'DELETE',
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headers: { ...((options as RequestInit).headers ?? {}), Origin: DEFAULT_ORIGIN }
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}).catch(() => {
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// non-fatal — server will expire it anyway
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})
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}
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