Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| ba1c1b0fdb | |||
| 876af2e96c | |||
| 5bb18da6bf | |||
| 52d8ddae32 | |||
| 8c8c5a312e | |||
| 52756fb50d | |||
| bd8465d9b8 |
@@ -188,10 +188,12 @@ export const MEDIA_KEYS = Object.keys(MEDIA_PATH_MAP) as MediaType[]
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/** 120s timeout for history sync stall detection, same as WA Web's handleChunkProgress / restartPausedTimer (g = 120) */
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export const HISTORY_SYNC_PAUSED_TIMEOUT_MS = 120_000
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export const MIN_PREKEY_COUNT = 5
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// Replenishment threshold: when server count drops below this, top-up back to INITIAL_PREKEY_COUNT
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export const MIN_PREKEY_COUNT = 200
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// Moderate prekey count (upstream uses 812, reduced to balance rate limiting and availability)
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export const INITIAL_PREKEY_COUNT = 200
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// Initial pool size matching WA Business (CDP IDB capture: prekey-store = 812 on registration)
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// Rounded to 800 for cleanliness; replenishment always tops up to this value
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export const INITIAL_PREKEY_COUNT = 800
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export const UPLOAD_TIMEOUT = 30000 // 30 seconds
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// Moderate upload interval to balance rate limiting and responsiveness (was 5000)
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+29
-40
@@ -7,6 +7,7 @@ import { proto } from '../../WAProto/index.js'
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import {
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DEFAULT_CACHE_TTLS,
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DEFAULT_SESSION_CLEANUP_CONFIG,
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INITIAL_PREKEY_COUNT,
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KEY_BUNDLE_TYPE,
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MIN_PREKEY_COUNT,
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PLACEHOLDER_MAX_AGE_SECONDS,
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@@ -1212,7 +1213,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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return await query(stanza)
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}
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const sendRetryRequest = async (node: BinaryNode, forceIncludeKeys = false) => {
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const sendRetryRequest = async (node: BinaryNode, forceIncludeKeys = false, decryptionError?: string) => {
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const { fullMessage } = decodeMessageNode(node, authState.creds.me!.id, authState.creds.me!.lid || '')
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const { key: msgKey } = fullMessage
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const msgId = msgKey.id!
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@@ -1310,39 +1311,27 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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const { account, signedPreKey, signedIdentityKey: identityKey } = authState.creds
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const fromJid = node.attrs.from!
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// Check if we should recreate the session
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let shouldRecreateSession = false
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let recreateReason = ''
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if (enableAutoSessionRecreation && messageRetryManager && retryCount >= 1) {
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try {
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// Check if we have a session with this JID
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const sessionId = signalRepository.jidToSignalProtocolAddress(fromJid)
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const hasSession = await signalRepository.validateSession(fromJid)
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// Extract error code from retry node if present (for MAC error detection)
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const retryNode = getBinaryNodeChild(node, 'retry')
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const errorAttr = retryNode?.attrs?.error
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const errorCode = messageRetryManager.parseRetryErrorCode(errorAttr)
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const result = messageRetryManager.shouldRecreateSession(fromJid, hasSession.exists, errorCode)
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shouldRecreateSession = result.recreate
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recreateReason = result.reason
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if (shouldRecreateSession) {
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logger.debug({ fromJid, retryCount, reason: recreateReason, errorCode }, 'recreating session for retry')
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// Delete existing session to force recreation
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// CRITICAL: Use same transaction key as encrypt/decrypt operations to prevent race
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// Using meId ensures this delete serializes with sendMessage() and other session operations
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await authState.keys.transaction(async () => {
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await authState.keys.set({ session: { [sessionId]: null } })
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}, authState.creds.me?.id || 'session-operation')
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forceIncludeKeys = true
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}
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} catch (error) {
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logger.warn({ error, fromJid }, 'failed to check session recreation')
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}
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}
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// Derive the Signal error code from the actual decryption failure message.
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// This is sent in the retry receipt so the peer (even another InfiniteAPI instance)
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// knows the exact reason and can recreate the session immediately instead of waiting
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// for the 1-hour timeout fallback.
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//
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// Codes mirror RetryReason enum in message-retry-manager.ts:
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// 0 = UnknownError | 1 = NoSession | 2 = InvalidKey
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// 3 = InvalidKeyId | 7 = BadMac (= SignalErrorInvalidMessage/InvalidCipherKey)
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//
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// NOTE: We do NOT delete the session here (receiver side). The Signal Protocol
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// recovers automatically when the sender's pkmsg arrives — it overwrites the
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// corrupted session. Deleting prematurely creates a race window where no session
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// exists, which can cause "No Session" errors on concurrent messages.
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const retryErrorCode = (() => {
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if (!decryptionError) return 0
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if (/bad\s*mac/i.test(decryptionError)) return 7 // SignalErrorBadMac
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if (/no\s*session/i.test(decryptionError)) return 1 // SignalErrorNoSession
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if (/pre\s*key/i.test(decryptionError)) return 3 // SignalErrorInvalidKeyId
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if (/invalid\s*key/i.test(decryptionError)) return 2 // SignalErrorInvalidKey
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return 0
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})()
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if (retryCount <= 2) {
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// Use new retry manager for phone requests if available
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@@ -1383,8 +1372,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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id: node.attrs.id!,
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t: node.attrs.t!,
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v: '1',
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// ADD ERROR FIELD
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error: '0'
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error: retryErrorCode.toString()
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}
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},
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{
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@@ -1403,7 +1391,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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receipt.attrs.participant = node.attrs.participant
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}
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if (retryCount > 1 || forceIncludeKeys || shouldRecreateSession) {
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if (retryCount > 1 || forceIncludeKeys) {
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const { update, preKeys } = await getNextPreKeys(authState, 1)
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const [keyId] = Object.keys(preKeys)
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@@ -1440,7 +1428,8 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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logger.debug({ count, shouldUploadMorePreKeys }, 'recv pre-key count')
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if (shouldUploadMorePreKeys) {
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await uploadPreKeys()
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// Top-up back to INITIAL_PREKEY_COUNT so the pool is always restored to full size
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await uploadPreKeys(Math.max(1, INITIAL_PREKEY_COUNT - count))
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}
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} else {
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const result = await handleIdentityChange(node, {
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@@ -2505,7 +2494,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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}
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const encNode = getBinaryNodeChild(node, 'enc')
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await sendRetryRequest(node, !encNode)
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await sendRetryRequest(node, !encNode, errorMessage)
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if (retryRequestDelayMs) {
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await delay(retryRequestDelayMs)
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}
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@@ -2514,7 +2503,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
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// Still attempt retry even if pre-key upload failed
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try {
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const encNode = getBinaryNodeChild(node, 'enc')
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await sendRetryRequest(node, !encNode)
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await sendRetryRequest(node, !encNode, errorMessage)
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} catch (retryErr) {
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logger.error({ retryErr }, 'Failed to send retry after error handling')
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}
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@@ -9,6 +9,7 @@ import type {
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AlbumMessageOptions,
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AlbumSendResult,
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AnyMessageContent,
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LIDMapping,
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MediaConnInfo,
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MessageReceiptType,
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MessageRelayOptions,
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@@ -338,6 +339,33 @@ export const makeMessagesSocket = (config: SocketConfig) => {
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}
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}
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// 4th LID→PN source: device-list entries sharing the same raw_id
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// WA Business uses this for accounts where HistorySync sends zero phoneNumberToLidMappings
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const allEntries = [...result.list, ...result.sideList]
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const rawIdMap = new Map<number, { pn?: string; lid?: string }>()
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for (const item of allEntries) {
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if (typeof item.rawId !== 'number' || isNaN(item.rawId)) continue
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const decoded = jidDecode(item.id)
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if (!decoded) continue
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const entry = rawIdMap.get(item.rawId) || {}
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if (decoded.server === 'lid' || decoded.server === 'hosted.lid') {
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entry.lid = item.id
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} else if (decoded.server === 's.whatsapp.net' || decoded.server === 'c.us') {
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entry.pn = item.id
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}
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rawIdMap.set(item.rawId, entry)
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}
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const rawIdMappings: LIDMapping[] = []
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for (const { pn, lid } of rawIdMap.values()) {
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if (pn && lid) {
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rawIdMappings.push({ lid: jidNormalizedUser(lid), pn: jidNormalizedUser(pn) })
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}
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}
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if (rawIdMappings.length > 0) {
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await signalRepository.lidMapping.storeLIDPNMappings(rawIdMappings)
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logger.debug({ count: rawIdMappings.length }, 'stored LID-PN mappings from raw_id pairing')
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}
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const meId = authState.creds.me?.id
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if (!meId) throw new Boom('Not authenticated', { statusCode: 401 })
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const meLid = authState.creds.me?.lid || ''
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+28
-8
@@ -701,10 +701,12 @@ export const makeSocket = (config: SocketConfig) => {
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}
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}
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// Prevent multiple concurrent uploads
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// Prevent multiple concurrent uploads — if one is already running, wait for it and return:
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// the concurrent upload already replenished the pool, so there is nothing left to do.
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if (uploadPreKeysPromise) {
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logger.debug('Pre-key upload already in progress, waiting for completion')
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await uploadPreKeysPromise
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return
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}
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const uploadLogic = async () => {
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@@ -784,14 +786,15 @@ export const makeSocket = (config: SocketConfig) => {
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try {
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let count = 0
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const preKeyCount = await getAvailablePreKeysOnServer()
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if (preKeyCount === 0) count = INITIAL_PREKEY_COUNT
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else count = MIN_PREKEY_COUNT
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// How many to upload: top-up to INITIAL_PREKEY_COUNT from whatever remains on server
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count = Math.max(0, INITIAL_PREKEY_COUNT - preKeyCount)
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const { exists: currentPreKeyExists, currentPreKeyId } = await verifyCurrentPreKeyExists()
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logger.info(`${preKeyCount} pre-keys found on server`)
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logger.info(`Current prekey ID: ${currentPreKeyId}, exists in storage: ${currentPreKeyExists}`)
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const lowServerCount = preKeyCount <= count
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// Trigger upload when below the replenishment threshold, not when count < topUp amount
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const lowServerCount = preKeyCount < MIN_PREKEY_COUNT
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const missingCurrentPreKey = !currentPreKeyExists && currentPreKeyId > 0
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const shouldUpload = lowServerCount || missingCurrentPreKey
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@@ -1151,7 +1154,7 @@ export const makeSocket = (config: SocketConfig) => {
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// Decrement active connections
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decrementActiveConnections()
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clearInterval(keepAliveReq)
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clearTimeout(keepAliveReq)
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clearTimeout(qrTimer)
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// Clear offline-buffer safety timer so its callback cannot call ev.flush()
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@@ -1262,8 +1265,16 @@ export const makeSocket = (config: SocketConfig) => {
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})
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}
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const startKeepAliveRequest = () =>
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(keepAliveReq = setInterval(() => {
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const startKeepAliveRequest = () => {
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// Use recursive setTimeout with ±15% jitter to match WA Desktop behaviour
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// (WA Business Desktop: ~25-30s intervals with natural variance)
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const scheduleNextKeepAlive = () => {
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const jitter = keepAliveIntervalMs * 0.15
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const delay = keepAliveIntervalMs + Math.floor((Math.random() * 2 - 1) * jitter)
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keepAliveReq = setTimeout(onKeepAliveTick, delay)
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}
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const onKeepAliveTick = () => {
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if (!lastDateRecv) {
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lastDateRecv = new Date()
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}
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@@ -1275,6 +1286,7 @@ export const makeSocket = (config: SocketConfig) => {
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*/
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if (diff > keepAliveIntervalMs + 5000) {
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void end(new Boom('Connection was lost', { statusCode: DisconnectReason.connectionLost }))
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return // connection closing — do not reschedule
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} else if (ws.isOpen) {
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// Send keep-alive ping via sendNode() (fire-and-forget) instead of query().
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// query() wraps the ping in the query circuit breaker — when that breaker is
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@@ -1297,7 +1309,15 @@ export const makeSocket = (config: SocketConfig) => {
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} else {
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logger.warn('keep alive called when WS not open')
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}
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}, keepAliveIntervalMs))
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// Do not reschedule once shutdown has started (closed set by end() on any concurrent path)
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if (!closed) {
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scheduleNextKeepAlive()
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}
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}
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scheduleNextKeepAlive()
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}
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/** i have no idea why this exists. pls enlighten me */
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const sendPassiveIq = (tag: 'passive' | 'active') =>
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query({
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+19
-2
@@ -15,7 +15,8 @@ import {
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import { toNumber } from './generics'
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import type { ILogger } from './logger.js'
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import { normalizeMessageContent } from './messages'
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import { downloadContentFromMessage } from './messages-media'
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import { DEFAULT_ORIGIN } from '../Defaults'
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import { downloadContentFromMessage, getUrlFromDirectPath } from './messages-media'
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const inflatePromise = promisify(inflate)
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@@ -423,7 +424,23 @@ export const downloadAndProcessHistorySyncNotification = async (
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historyMsg = await downloadHistory(msg, options)
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}
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return processHistoryMessage(historyMsg, logger)
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const result = processHistoryMessage(historyMsg, logger)
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// Mirror WA Desktop behaviour: DELETE the CDN blob only after processing succeeds.
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// Doing this earlier (e.g. inside downloadHistory) risks permanent history loss if
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// processing throws — the server copy would be gone and retry after reconnect would fail.
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if (msg.directPath) {
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const cdnUrl = getUrlFromDirectPath(msg.directPath)
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fetch(cdnUrl, {
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...options,
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method: 'DELETE',
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headers: { ...((options as RequestInit).headers ?? {}), Origin: DEFAULT_ORIGIN }
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}).catch(() => {
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// non-fatal — server will expire it anyway
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})
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}
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return result
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}
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/**
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@@ -10,7 +10,7 @@ import {
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} from './Protocols'
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import { USyncUser } from './USyncUser'
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export type USyncQueryResultList = { [protocol: string]: unknown; id: string }
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export type USyncQueryResultList = { [protocol: string]: unknown; id: string; rawId?: number }
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export type USyncQueryResult = {
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list: USyncQueryResultList[]
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@@ -68,10 +68,8 @@ export class USyncQuery {
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//TODO: see if there are any errors in the result node
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//const resultNode = getBinaryNodeChild(usyncNode, 'result')
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const listNode = usyncNode ? getBinaryNodeChild(usyncNode, 'list') : undefined
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if (listNode?.content && Array.isArray(listNode.content)) {
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queryResult.list = listNode.content.reduce((acc: USyncQueryResultList[], node) => {
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const parseNodeList = (content: BinaryNode[]): USyncQueryResultList[] =>
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content.reduce((acc: USyncQueryResultList[], node) => {
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const id = node?.attrs.jid
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if (id) {
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const data = Array.isArray(node?.content)
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@@ -89,15 +87,24 @@ export class USyncQuery {
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.filter(([, b]) => b !== null) as [string, unknown][]
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)
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: {}
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acc.push({ ...data, id })
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const rawIdAttr = node?.attrs?.['raw_id']
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const rawId = rawIdAttr !== undefined ? Number(rawIdAttr) : undefined
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acc.push({ ...data, id, ...(rawId !== undefined && !isNaN(rawId) ? { rawId } : {}) })
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}
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return acc
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}, [])
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const listNode = usyncNode ? getBinaryNodeChild(usyncNode, 'list') : undefined
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if (listNode?.content && Array.isArray(listNode.content)) {
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queryResult.list = parseNodeList(listNode.content)
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}
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const sideListNode = usyncNode ? getBinaryNodeChild(usyncNode, 'side_list') : undefined
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if (sideListNode?.content && Array.isArray(sideListNode.content)) {
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queryResult.sideList = parseNodeList(sideListNode.content)
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}
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//TODO: implement side list
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//const sideListNode = getBinaryNodeChild(usyncNode, 'side_list')
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return queryResult
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}
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Reference in New Issue
Block a user