Compare commits
2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 9e3af35b54 | |||
| a631c8c3c3 |
+23
-149
@@ -54,7 +54,7 @@ import {
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resolveLidToPn
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} from '../Utils'
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import { makeKeyedMutex, makeMutex } from '../Utils/make-mutex'
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import processMessage, { getChatId } from '../Utils/process-message'
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import processMessage from '../Utils/process-message'
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import { buildTcTokenFromJid } from '../Utils/tc-token-utils'
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import {
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type BinaryNode,
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@@ -130,18 +130,6 @@ export const makeChatsSocket = (config: SocketConfig) => {
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/** this mutex ensures that notifications from the same chat are processed in order, while allowing parallel processing across chats */
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const notificationMutex = makeKeyedMutex()
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/**
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* Per-chat mutex dedicated to post-upsert work (history app-state sync +
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* processMessage side effects). Kept separate from `messageMutex` because
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* the inbound caller already holds `messageMutex(chatId)` while running
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* decrypt + upsertMessage; sharing the same mutex would let a concurrently-
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* arrived message N+1 enqueue *between* msg N's outer callback and msg N's
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* post-upsert task, so msg N+1's processMessage could run before msg N's
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* (breaking per-chat ordering of side effects). With a separate mutex,
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* post-upsert tasks enqueue strictly in upsertMessage call order.
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*/
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const postUpsertMutex = makeKeyedMutex()
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// Timeout for AwaitingInitialSync state
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let awaitingSyncTimeout: NodeJS.Timeout | undefined
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@@ -1411,19 +1399,7 @@ export const makeChatsSocket = (config: SocketConfig) => {
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blockedCollections.clear()
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logger.info('Doing app state sync')
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try {
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await resyncAppState(ALL_WA_PATCH_NAMES, true)
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} catch (err) {
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// Failure recovery: without this, syncState would stay at Syncing
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// and ev.flush() would never run, leaving the event buffer pinned
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// until the buffer's own safety timeout expires. Force the state
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// machine forward so live inbound events can flow even if the
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// app-state resync failed (collections are already cleared, so
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// blocked patches will be retried on the next creds.update tick).
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syncState = SyncState.Online
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ev.flush()
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throw err
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}
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await resyncAppState(ALL_WA_PATCH_NAMES, true)
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// Sync is complete, go online and flush everything
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syncState = SyncState.Online
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@@ -1435,131 +1411,29 @@ export const makeChatsSocket = (config: SocketConfig) => {
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}
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}
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// Post-upsert work: history app-state sync + processMessage side effects.
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// Awaiting here keeps `messages.upsert` pinned in the event buffer
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// (createBufferedFunction only schedules flush after work() resolves), so
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// the hot path detaches this work to release the emit on the next debounce
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// tick.
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//
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// Use Promise.allSettled so the combined promise only settles after BOTH
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// tasks finish. With a plain Promise.all, an early rejection from one task
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// would release the keyed mutex while the other task is still mutating
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// chat state — letting the next message of the same chat overtake it and
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// break per-chat ordering.
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//
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// Returns the per-task settle status so the keyShare branch can know
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// whether processMessage actually persisted the new app-state-sync key
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// before triggering doAppStateSync (otherwise the sync would hit
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// isMissingKeyError and park collections in blockedCollections).
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const postUpsertTasks = async (): Promise<{ processMessageOk: boolean }> => {
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const [historyResult, processResult] = await Promise.allSettled([
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shouldProcessHistoryMsg ? doAppStateSync() : Promise.resolve(),
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processMessage(msg, {
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signalRepository,
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shouldProcessHistoryMsg,
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placeholderResendCache,
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ev,
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creds: authState.creds,
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keyStore: authState.keys,
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logger,
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options: config.options,
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getMessage
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})
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])
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if (historyResult.status === 'rejected') {
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logger?.warn(
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{ err: historyResult.reason, messageId: msg.key?.id, remoteJid: msg.key?.remoteJid },
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'history doAppStateSync failed'
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)
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}
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if (processResult.status === 'rejected') {
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logger?.warn(
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{ err: processResult.reason, messageId: msg.key?.id, remoteJid: msg.key?.remoteJid },
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'processMessage failed'
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)
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}
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return { processMessageOk: processResult.status === 'fulfilled' }
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}
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// Use getChatId + jidNormalizedUser so the mutex key matches the chat-id
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// scheme processMessage uses for chat updates (broadcasts target the
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// participant). When getChatId/jidNormalizedUser yields nothing usable
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// (missing or malformed JID), prefer a message-derived fallback over a
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// single global 'unknown' bucket — that bucket would head-of-line block
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// every malformed message behind a shared queue. msg.key.id is unique
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// per message so unrelated malformed inputs no longer serialize together;
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// for valid messages we still hit the normalized chat-id path, so the
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// per-chat ordering guarantee is unchanged where it matters.
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const rawChatId = getChatId(msg.key)
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const normalizedChatId = rawChatId ? jidNormalizedUser(rawChatId) : ''
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const postUpsertChatId = normalizedChatId || msg.key?.id || 'unknown'
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// Wrap in `postUpsertMutex(chatId)` (a SEPARATE keyed mutex from the outer
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// `messageMutex` held by the inbound caller) so per-chat ordering of
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// processMessage side effects (chat.unreadCount, LID/PN mapping,
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// messages.update, history downloads) is preserved across messages of the
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// same chat.
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//
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// Why a separate mutex: if we re-used messageMutex, a concurrently-arrived
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// message N+1 could enqueue on the outer mutex BEFORE msg N's post-upsert
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// task gets enqueued (because N's outer callback yields on `await decrypt()`
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// before reaching the inner enqueue site). The queue would then be
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// [OuterN+1, InnerN, ...], so InnerN+1 would beat InnerN to processMessage.
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// With its own mutex, post-upsert tasks enqueue strictly in upsertMessage
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// call order (which IS message arrival order because the outer
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// messageMutex serializes the upserts per-chat).
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const postUpsertWork = postUpsertMutex.mutex(postUpsertChatId, postUpsertTasks)
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const isKeyShareDuringSync =
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!!msg.message?.protocolMessage?.appStateSyncKeyShare && syncState === SyncState.Syncing
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if (isKeyShareDuringSync) {
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// appStateSyncKeyShare path: processMessage persists the new app-state-sync
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// key in its APP_STATE_SYNC_KEY_SHARE handler (via keyStore.transaction).
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// The follow-up doAppStateSync() needs that key to decrypt patches, so
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// we MUST wait for processMessage to actually succeed before kicking off
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// the sync — otherwise it would hit isMissingKeyError and park
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// collections in blockedCollections, regressing the very issue this
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// branch was added to fix.
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//
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// No deadlock with the inbound caller's messageMutex because
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// postUpsertMutex is a different mutex instance.
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logger.info('App state sync key arrived, awaiting persistence before triggering sync')
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const { processMessageOk } = await postUpsertWork
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if (!processMessageOk) {
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logger?.warn(
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{ messageId: msg.key?.id, remoteJid: msg.key?.remoteJid },
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'processMessage failed during key-share — skipping doAppStateSync to avoid isMissingKeyError'
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)
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} else {
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try {
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await Promise.all([
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(async () => {
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if (shouldProcessHistoryMsg) {
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await doAppStateSync()
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} catch (err) {
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logger?.warn(
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{ err, messageId: msg.key?.id, remoteJid: msg.key?.remoteJid },
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'doAppStateSync failed after key-share persistence'
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)
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}
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}
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} else {
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// `postUpsertWork` is not expected to reject — `Promise.allSettled`
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// inside `postUpsertTasks` never rejects, and per-task failures are
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// already logged inline. The defensive catch routes any truly
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// unexpected rejection (e.g. `postUpsertMutex` internal corruption,
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// future synchronous throws inside processMessage) through
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// `onUnexpectedError` instead of letting it surface as an
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// UnhandledPromiseRejection — which on Node ≥15 can terminate the
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// long-running socket process.
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postUpsertWork.catch(err =>
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onUnexpectedError(
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err,
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`processing post-upsert work for message ${msg.key?.id || 'unknown'} on ${msg.key?.remoteJid || 'unknown chat'}`
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)
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)
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})(),
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processMessage(msg, {
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signalRepository,
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shouldProcessHistoryMsg,
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placeholderResendCache,
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ev,
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creds: authState.creds,
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keyStore: authState.keys,
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logger,
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options: config.options,
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getMessage
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})
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])
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// If the app state key arrives and we are waiting to sync, trigger the sync now.
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if (msg.message?.protocolMessage?.appStateSyncKeyShare && syncState === SyncState.Syncing) {
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logger.info('App state sync key arrived, triggering app state sync')
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await doAppStateSync()
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}
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})
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+1
-12
@@ -341,18 +341,7 @@ export const addTransactionCapability = (
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return result
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} catch (error) {
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// SessionError is part of the normal Bad MAC recovery flow
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// (retry receipt → sender resends as pkmsg → new session within ~1.3s).
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// Logging it as ERROR creates 2 noise lines per recoverable Bad MAC cycle.
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// Downgrade to debug for SessionError; keep ERROR for everything else.
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// The error is still re-thrown — recovery behavior is unchanged.
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const errName = (error as { name?: string })?.name
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if (errName === 'SessionError') {
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logger.debug({ error }, 'transaction failed (SessionError — recoverable via retry receipt)')
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} else {
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logger.error({ error }, 'transaction failed, rolling back')
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}
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logger.error({ error }, 'transaction failed, rolling back')
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throw error
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}
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})
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@@ -58,11 +58,7 @@ export const BAD_MAC_ERROR_TEXT = 'Bad MAC'
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export const DECRYPTION_RETRY_CONFIG = {
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maxRetries: 3,
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baseDelayMs: 100,
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// 'No matching sessions found' is the libsignal error when decryptWithSessions exhausts
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// all stored sessions for a JID. Same recovery flow (retry receipt → pkmsg → new session)
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// — categorise it as session-record so the caller logs DEBUG on retry, ERROR only when
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// retries are exhausted (instead of dumping the full stack as an unknown error).
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sessionRecordErrors: ['No session record', 'SessionError: No session record', 'No matching sessions found'],
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sessionRecordErrors: ['No session record', 'SessionError: No session record'],
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corruptedSessionErrors: ['Bad MAC', 'MessageCounterError', MISSING_KEYS_ERROR_TEXT]
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}
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@@ -425,26 +421,9 @@ export const decryptMessageNode = (
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const isCorrupted = isCorruptedSessionError(originalError)
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const isSessionRecord = isSessionRecordError(originalError)
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// Slim error projection — keep name/message/type for diagnosis,
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// drop `stack` which adds 4-5 lines of node_modules paths per log
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// for known-recoverable libsignal errors.
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//
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// CRITICAL: only slim for KNOWN-RECOVERABLE categories (corrupted /
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// session-record). The unknown-error branch keeps the full Error so
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// protobuf/parsing/runtime bugs still emit a stack trace where it
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// matters most. Catches Copilot/Codex P2 review on PR #391.
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const slimErr = originalError
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? {
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name: (originalError as { name?: string }).name,
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message: (originalError as { message?: string }).message,
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type: (originalError as { type?: string }).type
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}
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: undefined
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const isRecoverableCategory = isCorrupted || isSessionRecord
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const errorContext = {
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key: fullMessage.key,
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err: isRecoverableCategory ? slimErr : originalError,
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err: originalError,
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messageType: tag === 'plaintext' ? 'plaintext' : attrs.type,
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sender,
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author,
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+2
-11
@@ -28,16 +28,7 @@ console.info = function (...args: unknown[]) {
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// Track errors by type + JID to avoid duplicates (using Map for better performance)
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const _errorTimestamps = new Map<string, number>()
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// Dedup window for repeated decrypt-error console lines (Bad MAC / Counter / etc).
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// Was 150ms, but retry attempts of the SAME message are typically ~300-1000ms apart,
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// so the second attempt fell outside the window and double-printed.
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//
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// TRADE-OFF: dedup key is `errorType + JID` (no message-id). With 5s, a burst of
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// errors for the SAME JID — even of slightly different categories or different
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// messages — collapses to one log line every 5s. This is intentional for a noisy
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// production stream; if you need per-message visibility, set BAILEYS_LOG_LEVEL=debug
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// to bypass this console-side dedup and see the structured pino logs in full.
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const DEDUP_WINDOW_MS = 5000
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const DEDUP_WINDOW_MS = 150
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console.error = function (...args: unknown[]) {
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if (args.length > 0 && typeof args[0] === 'string') {
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@@ -79,7 +70,7 @@ console.error = function (...args: unknown[]) {
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const lastTime = _errorTimestamps.get(dedupeKey)
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if (lastTime && now - lastTime < DEDUP_WINDOW_MS) {
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return // Skip duplicate within DEDUP_WINDOW_MS window
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return // Skip duplicate within 150ms window
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}
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_errorTimestamps.set(dedupeKey, now)
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Reference in New Issue
Block a user