Merge pull request #7

fix(metrics): address PR #6 code review feedback
This commit is contained in:
Renato Alcara
2026-01-20 01:23:47 -03:00
committed by GitHub
+33 -30
View File
@@ -866,7 +866,6 @@ export class SystemMetricsCollector {
// CPU tracking for delta calculation
private lastCpuUsage: { user: number; system: number } | null = null
private lastCpuTime: number = 0
private cpuCount: number
// Process metrics
public readonly processUptime: Gauge
@@ -889,14 +888,14 @@ export class SystemMetricsCollector {
constructor(registry: MetricsRegistry) {
this.registry = registry
this.processStartTime = Date.now()
this.cpuCount = os.cpus().length
// Initialize process metrics
this.processUptime = registry.register(
new Gauge('process_uptime_seconds', 'Process uptime in seconds')
)
// FIX: Updated description - can exceed 100% on multi-core (100% = 1 core)
this.processCpuUsage = registry.register(
new Gauge('process_cpu_usage_percent', 'Process CPU usage percentage (0-100)', ['type'])
new Gauge('process_cpu_usage_percent', 'Process CPU usage (100% = 1 core fully used)', ['type'])
)
this.processMemoryUsage = registry.register(
new Gauge('process_memory_bytes', 'Process memory usage in bytes', ['type'])
@@ -977,6 +976,9 @@ export class SystemMetricsCollector {
* Calculate CPU usage percentage by measuring delta between calls
* FIX: process.cpuUsage() returns cumulative microseconds, not percentage
* We need to calculate the delta and convert to percentage
*
* NOTE: Values can exceed 100% on multi-core systems (e.g., 200% = 2 cores fully used)
* This follows the standard Unix/Prometheus convention for process CPU metrics
*/
private collectCpuUsage(): void {
const currentCpuUsage = process.cpuUsage()
@@ -990,14 +992,15 @@ export class SystemMetricsCollector {
const systemDelta = currentCpuUsage.system - this.lastCpuUsage.system
// Convert to percentage: (microseconds used / microseconds elapsed) * 100
// Divide by CPU count to normalize across cores
// FIX: Removed division by cpuCount - this was giving artificially low values
// Standard convention: 100% = 1 core fully utilized, can go up to numCPUs * 100%
const elapsedMicros = elapsedMs * 1000
const userPercent = (userDelta / elapsedMicros) * 100 / this.cpuCount
const systemPercent = (systemDelta / elapsedMicros) * 100 / this.cpuCount
const userPercent = (userDelta / elapsedMicros) * 100
const systemPercent = (systemDelta / elapsedMicros) * 100
// Clamp to 0-100 range
this.processCpuUsage.set({ type: 'user' }, Math.min(100, Math.max(0, userPercent)))
this.processCpuUsage.set({ type: 'system' }, Math.min(100, Math.max(0, systemPercent)))
// Clamp to 0 minimum (no upper limit as it can exceed 100% with multiple cores)
this.processCpuUsage.set({ type: 'user' }, Math.max(0, userPercent))
this.processCpuUsage.set({ type: 'system' }, Math.max(0, systemPercent))
}
}
@@ -1031,7 +1034,7 @@ export class MetricsServer {
private systemCollector: SystemMetricsCollector | null = null
private collectInterval: NodeJS.Timeout | null = null
private config: MetricsConfig
private isStarting: boolean = false // FIX: Race condition protection
private startPromise: Promise<void> | null = null // FIX: Cache Promise for race condition
constructor(registry: MetricsRegistry, config?: Partial<MetricsConfig>) {
this.registry = registry
@@ -1047,29 +1050,27 @@ export class MetricsServer {
/**
* Start the metrics HTTP server
* FIX: Added race condition protection for concurrent start() calls
* FIX: Properly handles concurrent start() calls by caching and returning the same Promise
*/
start(): Promise<void> {
return new Promise((resolve, reject) => {
if (!this.config.enabled) {
resolve()
return
}
// If disabled, return resolved promise
if (!this.config.enabled) {
return Promise.resolve()
}
// FIX: Race condition - check if already running or starting
if (this.server) {
resolve()
return
}
// If already running, return resolved promise
if (this.server) {
return Promise.resolve()
}
if (this.isStarting) {
// Another start() call is in progress, wait a bit and resolve
setTimeout(() => resolve(), 100)
return
}
this.isStarting = true
// FIX: If start is in progress, return the cached promise
// This ensures all concurrent callers wait for the same result
if (this.startPromise) {
return this.startPromise
}
// Cache the promise so concurrent calls get the same one
this.startPromise = new Promise<void>((resolve, reject) => {
// Initialize system collector if enabled (only once)
if (this.config.includeSystem && !this.systemCollector) {
this.systemCollector = new SystemMetricsCollector(this.registry)
@@ -1109,13 +1110,13 @@ export class MetricsServer {
})
this.server.on('error', (error) => {
this.isStarting = false
this.startPromise = null // Reset so retry is possible
this.server = null
reject(error)
})
// FIX: Use configurable host instead of hardcoded 0.0.0.0
this.server.listen(this.config.port, this.config.host, () => {
this.isStarting = false
const labelsInfo = Object.keys(this.config.defaultLabels).length > 0
? ` with labels: ${JSON.stringify(this.config.defaultLabels)}`
: ''
@@ -1126,6 +1127,8 @@ export class MetricsServer {
resolve()
})
})
return this.startPromise
}
/**