c3a44783bd
Applies all 9 critical issues identified by Copilot/Codex reviewers on PR #77. All fixes follow Protocol de Blindagem methodology: - Boundary Analysis - Invariant Verification - Data Flow Tracking - Edge Mitigation - Semantic Distrust ## CRITICAL FIXES ### 1. Auto-Reconnect Implementation BROKEN (socket.ts:1369-1409) **Issue:** Using `await end()` + `await connect()` breaks recovery. **Root Cause:** - `end()` sets `closed = true` permanently - `connect()` function does not exist in makeSocket() return - Pattern: consumers call `makeWASocket()` to recreate socket **Fix:** - Removed internal reconnect logic - Emit `connection.update` with `isSessionError: true` flag - Consumer detects and recreates socket with makeWASocket() - Added `isSessionError` to ConnectionState type (State.ts) **Invariants Verified:** ✅ Socket cannot reconnect itself (must be recreated) ✅ Consumer pattern: makeWASocket() on close event ✅ Example.ts shows correct pattern (line 84) ### 2. Memory Leak - PreKey Auto-Sync Listener (socket.ts:774-787) **Issue:** Event listener never removed, memory leak on repeated socket creation. **Fix:** - Store listener reference in `connectionHandler` - Return cleanup function from `startPreKeyAutoSync()` - Call `cleanupPreKeyAutoSync()` in `end()` function - Cleanup both listener AND timer **Invariants Verified:** ✅ Listener removed via `ev.off()` ✅ Timer cleared via `clearTimeout()` ✅ Called in end() before ws listeners removed ### 3. Memory Leak - Session TTL Listener (socket.ts:813-848) **Issue:** Event listener never removed, memory leak on repeated socket creation. **Fix:** - Store listener reference in `connectionHandler` - Return cleanup function from `startSessionTTL()` - Call `cleanupSessionTTL()` in `end()` function - Cleanup listener AND both timers (ttl + grace) **Invariants Verified:** ✅ Listener removed via `ev.off()` ✅ Both timers cleared (ttlTimer + ttlGraceTimer) ✅ Called in end() after transaction cleanup ### 4. Race Condition - TTL Grace Timeout (socket.ts:831-834) **Issue:** Nested grace period timeout never cleared, fires after close. **Fix:** - Added `ttlGraceTimer` variable - Store timeout reference - Clear in close handler AND cleanup function - Prevents `end()` call on already-closed socket **Invariants Verified:** ✅ Grace timer cleared on disconnect ✅ No orphan timeouts ✅ Double-cleanup safe (idempotent) ### 5. Timer Accumulation in syncLoop (socket.ts:768-773) **Issue:** Recursive setTimeout could accumulate if completion happens after close. **Fix:** - Check `!closed && ws.isOpen` BEFORE rescheduling - Only schedule next sync if connection still open - Prevents unbounded timer growth **Invariants Verified:** ✅ Max 1 timer at a time ✅ No scheduling after close ✅ Cleanup always happens ### 6. TypeScript Compilation Error - Missing Event (Events.ts) **Issue:** 'session.ttl-expired' not in BaileysEventMap. **Fix:** - Added event to BaileysEventMap (Events.ts:162-167) - Full JSDoc documentation - Type-safe event payload **Invariants Verified:** ✅ TypeScript compilation succeeds ✅ Type-safe ev.emit() and ev.on() ### 7. Unbounded Queue - event-buffer.ts (Line 423-451) **Issue:** If import() fails, metricsQueue grows unbounded. **Fix:** - Added `metricsImportFailed` flag - Added `MAX_METRICS_QUEUE_SIZE = 1000` cap - Clear queue on import failure - Check both conditions before push **Invariants Verified:** ✅ Queue never exceeds 1000 items ✅ Queue cleared on import failure ✅ Silently drops metrics (acceptable for observability) ✅ Applied to ALL 7 metric call sites ### 8. Empty Callback - lid-mapping.ts (Line 984-986) **Issue:** Buffered callback empty, does nothing when module loads. **Fix:** - Removed metrics buffering entirely - Changed to no-op with comment - Actual metrics implementation pending **Invariants Verified:** ✅ No memory leak from queue growth ✅ No false promises (code matches reality) ✅ Clear TODO for future implementation ### 9. Renumbered Protections (socket.ts comments) **Fix:** - PreKey Auto-Sync: PROTECTION 1-6 (sequential) - Session TTL: PROTECTION 1-5 (sequential) - Documentation matches implementation ## 🛡️ VERIFICAÇÕES DE ROBUSTEZ ### Boundary Analysis Applied: ✅ Verified `end()` sets `closed = true` (socket.ts:927) ✅ Verified `connect()` does NOT exist in return type ✅ Verified makeWASocket() pattern in Example.ts ✅ Verified ConnectionState type structure (State.ts:17-49) ✅ Verified import() failure path in event-buffer.ts ### Invariant Verification: ✅ Socket lifecycle: create → use → end → recreate (not reconnect) ✅ Event listeners: added → used → removed in cleanup ✅ Timers: created → referenced → cleared on cleanup ✅ Queue bounds: capped at 1000, cleared on failure ✅ Cleanup idempotence: safe to call multiple times ### Data Flow Tracking: ✅ end() → cleanupPreKeyAutoSync() → ev.off() → listener removed ✅ end() → cleanupSessionTTL() → ev.off() + clearTimeout() → cleanup ✅ import() fail → metricsImportFailed = true → queue stops growing ✅ session error → emit close → consumer creates new socket ### Edge Mitigation: ✅ TTL expires during message send: 5s grace period >> message time ✅ Connection closes during sync: checked before reschedule ✅ Import fails: queue capped and cleared ✅ Multiple end() calls: guards prevent double cleanup ### Semantic Distrust: ✅ Did NOT assume connect() exists (verified absence) ✅ Did NOT trust empty callback would work (removed) ✅ Did NOT assume cleanup happens automatically (explicit) ✅ Did NOT trust queue would self-limit (added cap) ## FILES MODIFIED - src/Socket/socket.ts (auto-reconnect fix, listener cleanup, timer fixes) - src/Types/Events.ts (session.ttl-expired event) - src/Types/State.ts (isSessionError flag) - src/Utils/event-buffer.ts (unbounded queue fix) - src/Signal/lid-mapping.ts (empty callback removal) ## ZERO BREAKING CHANGES ✅ No impact on message delivery ✅ No impact on connection stability ✅ No impact on interactive messages ✅ Type-safe (TypeScript compiles) ✅ Consumer pattern unchanged https://claude.ai/code/session_33db9e93-e4c3-4859-9ff3-96d8864af1c4
50 lines
1.6 KiB
TypeScript
50 lines
1.6 KiB
TypeScript
import { Boom } from '@hapi/boom'
|
|
import type { Contact } from './Contact'
|
|
|
|
export enum SyncState {
|
|
/** The socket is connecting, but we haven't received pending notifications yet. */
|
|
Connecting,
|
|
/** Pending notifications received. Buffering events until we decide whether to sync or not. */
|
|
AwaitingInitialSync,
|
|
/** The initial app state sync (history, etc.) is in progress. Buffering continues. */
|
|
Syncing,
|
|
/** Initial sync is complete, or was skipped. The socket is fully operational and events are processed in real-time. */
|
|
Online
|
|
}
|
|
|
|
export type WAConnectionState = 'open' | 'connecting' | 'close'
|
|
|
|
export type ConnectionState = {
|
|
/** connection is now open, connecting or closed */
|
|
connection: WAConnectionState
|
|
|
|
/** the error that caused the connection to close */
|
|
lastDisconnect?: {
|
|
// TODO: refactor and gain independence from Boom
|
|
error: Boom | Error | undefined
|
|
date: Date
|
|
}
|
|
/** is this a new login */
|
|
isNewLogin?: boolean
|
|
/** the current QR code */
|
|
qr?: string
|
|
/** has the device received all pending notifications while it was offline */
|
|
receivedPendingNotifications?: boolean
|
|
/** legacy connection options */
|
|
legacy?: {
|
|
phoneConnected: boolean
|
|
user?: Contact
|
|
}
|
|
/**
|
|
* if the client is shown as an active, online client.
|
|
* If this is false, the primary phone and other devices will receive notifs
|
|
* */
|
|
isOnline?: boolean
|
|
/**
|
|
* indicates the disconnect was caused by a session error (keys desynchronized).
|
|
* When true, the consumer should recreate the socket with makeWASocket()
|
|
* to establish a fresh session.
|
|
*/
|
|
isSessionError?: boolean
|
|
}
|