Files
InfiniteAPI/src/Socket/socket.ts
T
Claude 0cac0a1859 improve: add warning logs to null guards and fix transferDevice error handling
- Add warning/debug logs to all null guard patterns (if (!x) return/continue)
  so that when these guards fire, the reason is visible in logs instead of
  being silently swallowed
- Fix jid-utils.ts transferDevice: throw Error instead of returning empty
  string '' which could propagate as an invalid JID
- process-message.ts: warn on creds.me missing, reactionKey missing,
  creationMsgKey missing, eventCreatorPn missing
- chats.ts: warn on sendPresenceUpdate/handlePresenceUpdate missing values
- event-buffer.ts: debug on chat/contact/group update missing id
- socket.ts: debug on sessionStartTime not set
- communities.ts: debug on dirty node not found
- libsignal.ts: warn on bulk migration jidDecode failure

https://claude.ai/code/session_01XaA7GwNaB6azTHFYQ8WEpB
2026-02-09 17:53:09 +00:00

1638 lines
49 KiB
TypeScript

import { Boom } from '@hapi/boom'
import { randomBytes } from 'crypto'
import { URL } from 'url'
import { promisify } from 'util'
import { proto } from '../../WAProto/index.js'
import {
DEF_CALLBACK_PREFIX,
DEF_TAG_PREFIX,
INITIAL_PREKEY_COUNT,
MIN_PREKEY_COUNT,
MIN_UPLOAD_INTERVAL,
NOISE_WA_HEADER,
UPLOAD_TIMEOUT
} from '../Defaults'
import type { ConnectionState, LIDMapping, SocketConfig } from '../Types'
import { DisconnectReason } from '../Types'
import {
addTransactionCapability,
aesEncryptCTR,
bindWaitForConnectionUpdate,
bytesToCrockford,
configureSuccessfulPairing,
Curve,
derivePairingCodeKey,
generateLoginNode,
generateMdTagPrefix,
generateRegistrationNode,
getCodeFromWSError,
getErrorCodeFromStreamError,
getNextPreKeysNode,
makeEventBuffer,
makeNoiseHandler,
promiseTimeout,
signedKeyPair,
xmppSignedPreKey
} from '../Utils'
import { getPlatformId } from '../Utils/browser-utils'
import {
CircuitBreaker,
CircuitOpenError,
createConnectionCircuitBreaker,
createPreKeyCircuitBreaker
} from '../Utils/circuit-breaker'
import {
assertNodeErrorFree,
type BinaryNode,
binaryNodeToString,
encodeBinaryNode,
getAllBinaryNodeChildren,
getBinaryNodeChild,
getBinaryNodeChildren,
isLidUser,
jidDecode,
jidEncode,
S_WHATSAPP_NET
} from '../WABinary'
import {
recordConnectionError,
recordConnectionAttempt,
incrementActiveConnections,
decrementActiveConnections
} from '../Utils/prometheus-metrics'
import {
createUnifiedSessionManager,
extractServerTime,
shouldEnableUnifiedSession,
type UnifiedSessionManager
} from '../Utils/unified-session'
import { BinaryInfo } from '../WAM/BinaryInfo.js'
import { USyncQuery, USyncUser } from '../WAUSync/'
import { WebSocketClient } from './Client'
/**
* Connects to WA servers and performs:
* - simple queries (no retry mechanism, wait for connection establishment)
* - listen to messages and emit events
* - query phone connection
*/
export const makeSocket = (config: SocketConfig) => {
const {
waWebSocketUrl,
connectTimeoutMs,
logger,
keepAliveIntervalMs,
browser,
auth: authState,
printQRInTerminal,
defaultQueryTimeoutMs,
transactionOpts,
qrTimeout,
makeSignalRepository,
enableCircuitBreaker = true,
queryCircuitBreaker: queryCircuitBreakerConfig,
connectionCircuitBreaker: connectionCircuitBreakerConfig,
preKeyCircuitBreaker: preKeyCircuitBreakerConfig,
// If enableUnifiedSession is explicitly set (true/false), use it
// Otherwise (undefined), check env var, then default to true
enableUnifiedSession: enableUnifiedSessionConfig
} = config
// Resolve enableUnifiedSession: explicit config > env var > default (true)
const enableUnifiedSession = enableUnifiedSessionConfig !== undefined
? enableUnifiedSessionConfig
: shouldEnableUnifiedSession()
// Initialize circuit breakers if enabled
let queryCircuitBreaker: CircuitBreaker | undefined
let connectionCircuitBreaker: CircuitBreaker | undefined
let preKeyCircuitBreaker: CircuitBreaker | undefined
if (enableCircuitBreaker) {
// Circuit breaker for query operations (most critical)
queryCircuitBreaker = createConnectionCircuitBreaker({
name: 'socket-query',
failureThreshold: 5,
failureWindow: 60000,
resetTimeout: 30000,
successThreshold: 2,
timeout: defaultQueryTimeoutMs || 60000,
onStateChange: (from, to) => {
logger.info({ from, to }, 'Query circuit breaker state changed')
},
onOpen: () => {
logger.warn('Query circuit breaker OPENED - blocking requests')
},
onClose: () => {
logger.info('Query circuit breaker CLOSED - resuming normal operation')
},
...queryCircuitBreakerConfig
})
// Circuit breaker for connection operations
connectionCircuitBreaker = createConnectionCircuitBreaker({
name: 'socket-connection',
failureThreshold: 3,
failureWindow: 30000,
resetTimeout: 60000,
successThreshold: 1,
onStateChange: (from, to) => {
logger.info({ from, to }, 'Connection circuit breaker state changed')
},
...connectionCircuitBreakerConfig
})
// Circuit breaker for pre-key operations
preKeyCircuitBreaker = createPreKeyCircuitBreaker({
name: 'socket-prekey',
onStateChange: (from, to) => {
logger.info({ from, to }, 'PreKey circuit breaker state changed')
},
...preKeyCircuitBreakerConfig
})
logger.info('Circuit breakers initialized for socket operations')
}
// Unified Session Manager will be initialized after sendNode is defined
let unifiedSessionManager: UnifiedSessionManager | undefined
const publicWAMBuffer = new BinaryInfo()
const uqTagId = generateMdTagPrefix()
const generateMessageTag = () => `${uqTagId}${epoch++}`
if (printQRInTerminal) {
console.warn(
'⚠️ The printQRInTerminal option has been deprecated. You will no longer receive QR codes in the terminal automatically. Please listen to the connection.update event yourself and handle the QR your way. You can remove this message by removing this opttion. This message will be removed in a future version.'
)
}
const url = typeof waWebSocketUrl === 'string' ? new URL(waWebSocketUrl) : waWebSocketUrl
if (config.mobile || url.protocol === 'tcp:') {
throw new Boom('Mobile API is not supported anymore', { statusCode: DisconnectReason.loggedOut })
}
if (url.protocol === 'wss' && authState?.creds?.routingInfo) {
url.searchParams.append('ED', authState.creds.routingInfo.toString('base64url'))
}
/** ephemeral key pair used to encrypt/decrypt communication. Unique for each connection */
const ephemeralKeyPair = Curve.generateKeyPair()
/** WA noise protocol wrapper */
const noise = makeNoiseHandler({
keyPair: ephemeralKeyPair,
NOISE_HEADER: NOISE_WA_HEADER,
logger,
routingInfo: authState?.creds?.routingInfo
})
const ws = new WebSocketClient(url, config)
ws.connect()
const sendPromise = promisify(ws.send)
/** send a raw buffer (internal implementation) */
const sendRawMessageInternal = async (data: Uint8Array | Buffer) => {
if (!ws.isOpen) {
throw new Boom('Connection Closed', { statusCode: DisconnectReason.connectionClosed })
}
const bytes = noise.encodeFrame(data)
await promiseTimeout<void>(connectTimeoutMs, async (resolve, reject) => {
try {
await sendPromise.call(ws, bytes)
resolve()
} catch (error) {
reject(error)
}
})
}
/** send a raw buffer with circuit breaker protection */
const sendRawMessage = async (data: Uint8Array | Buffer) => {
if (connectionCircuitBreaker) {
try {
return await connectionCircuitBreaker.execute(() => sendRawMessageInternal(data))
} catch (error) {
if (error instanceof CircuitOpenError) {
logger.warn({ circuitName: error.circuitName }, 'Send blocked by connection circuit breaker')
}
throw error
}
}
return sendRawMessageInternal(data)
}
/** send a binary node */
const sendNode = (frame: BinaryNode) => {
if (logger.level === 'trace') {
logger.trace({ xml: binaryNodeToString(frame), msg: 'xml send' })
}
const buff = encodeBinaryNode(frame)
return sendRawMessage(buff)
}
// Initialize Unified Session Manager now that sendNode is defined
// (single initialization to avoid duplicating circuit breakers and state)
if (enableUnifiedSession) {
const sendNodeForSession = async (node: BinaryNode): Promise<void> => {
await sendNode(node)
}
unifiedSessionManager = createUnifiedSessionManager({
enabled: true,
logger,
enableCircuitBreaker,
sendNode: sendNodeForSession
})
logger.info('Unified session manager initialized')
}
/** Send unified_session telemetry */
const sendUnifiedSession = async (trigger: 'login' | 'pairing' | 'presence' | 'manual' = 'manual'): Promise<void> => {
if (unifiedSessionManager) {
await unifiedSessionManager.send(trigger)
}
}
/**
* Wait for a message with a certain tag to be received
* @param msgId the message tag to await
* @param timeoutMs timeout after which the promise will reject
*/
const waitForMessage = async <T>(msgId: string, timeoutMs = defaultQueryTimeoutMs) => {
let onRecv: ((data: T) => void) | undefined
let onErr: ((err: Error) => void) | undefined
try {
const result = await promiseTimeout<T>(timeoutMs, (resolve, reject) => {
onRecv = data => {
resolve(data)
}
onErr = err => {
reject(
err ||
new Boom('Connection Closed', {
statusCode: DisconnectReason.connectionClosed
})
)
}
ws.on(`TAG:${msgId}`, onRecv)
ws.on('close', onErr)
ws.on('error', onErr)
return () => reject(new Boom('Query Cancelled'))
})
return result
} catch (error) {
// Catch timeout and return undefined instead of throwing
if (error instanceof Boom && error.output?.statusCode === DisconnectReason.timedOut) {
logger?.warn?.({ msgId }, 'timed out waiting for message')
return undefined
}
throw error
} finally {
if (onRecv) ws.off(`TAG:${msgId}`, onRecv)
if (onErr) {
ws.off('close', onErr)
ws.off('error', onErr)
}
}
}
/** send a query, and wait for its response. auto-generates message ID if not provided */
const queryInternal = async (node: BinaryNode, timeoutMs?: number) => {
if (!node.attrs.id) {
node.attrs.id = generateMessageTag()
}
const msgId = node.attrs.id
const result = await promiseTimeout<any>(timeoutMs, async (resolve, reject) => {
const result = waitForMessage(msgId, timeoutMs).catch(reject)
sendNode(node)
.then(async () => resolve(await result))
.catch(reject)
})
if (result && 'tag' in result) {
assertNodeErrorFree(result)
}
return result
}
/** send a query with circuit breaker protection */
const query = async (node: BinaryNode, timeoutMs?: number) => {
// If circuit breaker is enabled, wrap the query
if (queryCircuitBreaker) {
try {
return await queryCircuitBreaker.execute(() => queryInternal(node, timeoutMs))
} catch (error) {
// If circuit is open, log and rethrow with context
if (error instanceof CircuitOpenError) {
logger.warn({ circuitName: error.circuitName, state: error.state }, 'Query blocked by circuit breaker')
}
throw error
}
}
// Fallback to direct query if circuit breaker is disabled
return queryInternal(node, timeoutMs)
}
// Validate current key-bundle on server; on failure, trigger pre-key upload and rethrow
const digestKeyBundle = async (): Promise<void> => {
const res = await query({
tag: 'iq',
attrs: { to: S_WHATSAPP_NET, type: 'get', xmlns: 'encrypt' },
content: [{ tag: 'digest', attrs: {} }]
})
const digestNode = getBinaryNodeChild(res, 'digest')
if (!digestNode) {
await uploadPreKeys()
throw new Error('encrypt/get digest returned no digest node')
}
}
// Rotate our signed pre-key on server; on failure, run digest as fallback and rethrow
const rotateSignedPreKey = async (): Promise<void> => {
const newId = (creds.signedPreKey.keyId || 0) + 1
const skey = await signedKeyPair(creds.signedIdentityKey, newId)
await query({
tag: 'iq',
attrs: { to: S_WHATSAPP_NET, type: 'set', xmlns: 'encrypt' },
content: [
{
tag: 'rotate',
attrs: {},
content: [xmppSignedPreKey(skey)]
}
]
})
// Persist new signed pre-key in creds
ev.emit('creds.update', { signedPreKey: skey })
}
const executeUSyncQuery = async (usyncQuery: USyncQuery) => {
if (usyncQuery.protocols.length === 0) {
throw new Boom('USyncQuery must have at least one protocol')
}
// todo: validate users, throw WARNING on no valid users
// variable below has only validated users
const validUsers = usyncQuery.users
const userNodes = validUsers.map(user => {
return {
tag: 'user',
attrs: {
jid: !user.phone ? user.id : undefined
},
content: usyncQuery.protocols.map(a => a.getUserElement(user)).filter(a => a !== null)
} as BinaryNode
})
const listNode: BinaryNode = {
tag: 'list',
attrs: {},
content: userNodes
}
const queryNode: BinaryNode = {
tag: 'query',
attrs: {},
content: usyncQuery.protocols.map(a => a.getQueryElement())
}
const iq = {
tag: 'iq',
attrs: {
to: S_WHATSAPP_NET,
type: 'get',
xmlns: 'usync'
},
content: [
{
tag: 'usync',
attrs: {
context: usyncQuery.context,
mode: usyncQuery.mode,
sid: generateMessageTag(),
last: 'true',
index: '0'
},
content: [queryNode, listNode]
}
]
}
const result = await query(iq)
return usyncQuery.parseUSyncQueryResult(result)
}
const onWhatsApp = async (...phoneNumber: string[]) => {
let usyncQuery = new USyncQuery()
let contactEnabled = false
for (const jid of phoneNumber) {
if (isLidUser(jid)) {
logger?.warn('LIDs are not supported with onWhatsApp')
continue
} else {
if (!contactEnabled) {
contactEnabled = true
usyncQuery = usyncQuery.withContactProtocol()
}
const phone = `+${jid.replace('+', '').split('@')[0]?.split(':')[0]}`
usyncQuery.withUser(new USyncUser().withPhone(phone))
}
}
if (usyncQuery.users.length === 0) {
return [] // return early without forcing an empty query
}
const results = await executeUSyncQuery(usyncQuery)
if (results) {
return results.list.filter(a => !!a.contact).map(({ contact, id }) => ({ jid: id, exists: contact as boolean }))
}
}
const pnFromLIDUSync = async (jids: string[]): Promise<LIDMapping[] | undefined> => {
const usyncQuery = new USyncQuery().withLIDProtocol().withContext('background')
for (const jid of jids) {
if (isLidUser(jid)) {
logger?.warn('LID user found in LID fetch call')
continue
} else {
usyncQuery.withUser(new USyncUser().withId(jid))
}
}
if (usyncQuery.users.length === 0) {
return [] // return early without forcing an empty query
}
const results = await executeUSyncQuery(usyncQuery)
if (results) {
return results.list.filter(a => !!a.lid).map(({ lid, id }) => ({ pn: id, lid: lid as string }))
}
return []
}
const ev = makeEventBuffer(logger)
const { creds } = authState
// add transaction capability
const keys = addTransactionCapability(authState.keys, logger, transactionOpts)
const signalRepository = makeSignalRepository({ creds, keys }, logger, pnFromLIDUSync)
let lastDateRecv: Date
let epoch = 1
let keepAliveReq: NodeJS.Timeout
let qrTimer: NodeJS.Timeout
/**
* Connection closed flag - protected by atomic check-and-set in end()
*
* THREAD SAFETY: This flag uses atomic check-and-set pattern (see end() function)
* to prevent race conditions between:
* - Multiple simultaneous calls to end() (prevents double cleanup)
* - Operations checking flag while end() is destroying resources
*
* USAGE: Always check this flag BEFORE accessing socket resources (ws, keys, etc.)
* The flag is set IMMEDIATELY in end() before any async operations to minimize race window.
*/
let closed = false
// Session TTL and cleanup
const SESSION_TTL = 7 * 24 * 60 * 60 * 1000 // 7 days
let sessionStartTime: number | undefined
let ttlTimer: NodeJS.Timeout | undefined
let ttlGraceTimer: NodeJS.Timeout | undefined
/** log & process any unexpected errors */
const onUnexpectedError = (err: Error | Boom, msg: string) => {
logger.error({ err }, `unexpected error in '${msg}'`)
}
/** await the next incoming message */
const awaitNextMessage = async <T>(sendMsg?: Uint8Array) => {
if (!ws.isOpen) {
throw new Boom('Connection Closed', {
statusCode: DisconnectReason.connectionClosed
})
}
let onOpen: (data: T) => void
let onClose: (err: Error) => void
const result = promiseTimeout<T>(connectTimeoutMs, (resolve, reject) => {
onOpen = resolve
onClose = mapWebSocketError(reject)
ws.on('frame', onOpen)
ws.on('close', onClose)
ws.on('error', onClose)
}).finally(() => {
ws.off('frame', onOpen)
ws.off('close', onClose)
ws.off('error', onClose)
})
if (sendMsg) {
sendRawMessage(sendMsg).catch(onClose!)
}
return result
}
/** connection handshake */
const validateConnection = async () => {
let helloMsg: proto.IHandshakeMessage = {
clientHello: { ephemeral: ephemeralKeyPair.public }
}
helloMsg = proto.HandshakeMessage.fromObject(helloMsg)
logger.info({ browser, helloMsg }, 'connected to WA')
const init = proto.HandshakeMessage.encode(helloMsg).finish()
const result = await awaitNextMessage<Uint8Array>(init)
const handshake = proto.HandshakeMessage.decode(result)
logger.trace({ handshake }, 'handshake recv from WA')
const keyEnc = noise.processHandshake(handshake, creds.noiseKey)
let node: proto.IClientPayload
if (!creds.me) {
node = generateRegistrationNode(creds, config)
logger.info({ node }, 'not logged in, attempting registration...')
} else {
node = generateLoginNode(creds.me.id, config)
logger.info({ node }, 'logging in...')
}
const payloadEnc = noise.encrypt(proto.ClientPayload.encode(node).finish())
await sendRawMessage(
proto.HandshakeMessage.encode({
clientFinish: {
static: keyEnc,
payload: payloadEnc
}
}).finish()
)
await noise.finishInit()
startKeepAliveRequest()
}
const getAvailablePreKeysOnServer = async () => {
const result = await query({
tag: 'iq',
attrs: {
id: generateMessageTag(),
xmlns: 'encrypt',
type: 'get',
to: S_WHATSAPP_NET
},
content: [{ tag: 'count', attrs: {} }]
})
const countChild = getBinaryNodeChild(result, 'count')!
return +countChild.attrs.value!
}
// Pre-key upload state management
let uploadPreKeysPromise: Promise<void> | null = null
let lastUploadTime = 0
/** generates and uploads a set of pre-keys to the server */
const uploadPreKeys = async (count = MIN_PREKEY_COUNT, retryCount = 0) => {
// Check if pre-key circuit breaker is open
if (preKeyCircuitBreaker?.isOpen()) {
logger.warn('PreKey circuit breaker is open, skipping upload')
throw new CircuitOpenError('socket-prekey', 'open')
}
// Check minimum interval (except for retries)
if (retryCount === 0) {
const timeSinceLastUpload = Date.now() - lastUploadTime
if (timeSinceLastUpload < MIN_UPLOAD_INTERVAL) {
logger.debug(`Skipping upload, only ${timeSinceLastUpload}ms since last upload`)
return
}
}
// Prevent multiple concurrent uploads
if (uploadPreKeysPromise) {
logger.debug('Pre-key upload already in progress, waiting for completion')
await uploadPreKeysPromise
}
const uploadLogic = async () => {
logger.info({ count, retryCount }, 'uploading pre-keys')
// Generate and save pre-keys atomically (prevents ID collisions on retry)
const node = await keys.transaction(async () => {
logger.debug({ requestedCount: count }, 'generating pre-keys with requested count')
const { update, node } = await getNextPreKeysNode({ creds, keys }, count)
// Update credentials immediately to prevent duplicate IDs on retry
ev.emit('creds.update', update)
return node // Only return node since update is already used
}, creds?.me?.id || 'upload-pre-keys')
// Upload to server with circuit breaker protection
const uploadToServer = async () => {
await query(node)
logger.info({ count }, 'uploaded pre-keys successfully')
lastUploadTime = Date.now()
}
try {
// Use circuit breaker if available
if (preKeyCircuitBreaker) {
await preKeyCircuitBreaker.execute(uploadToServer)
} else {
await uploadToServer()
}
} catch (uploadError) {
logger.error({ uploadError: (uploadError as Error).toString(), count }, 'Failed to upload pre-keys to server')
// Don't retry if circuit breaker is open
if (uploadError instanceof CircuitOpenError) {
throw uploadError
}
// Exponential backoff retry (max 3 retries)
if (retryCount < 3) {
const backoffDelay = Math.min(1000 * Math.pow(2, retryCount), 10000)
logger.info(`Retrying pre-key upload in ${backoffDelay}ms`)
await new Promise(resolve => setTimeout(resolve, backoffDelay))
return uploadPreKeys(count, retryCount + 1)
}
throw uploadError
}
}
// Add timeout protection
uploadPreKeysPromise = Promise.race([
uploadLogic(),
new Promise<void>((_, reject) =>
setTimeout(() => reject(new Boom('Pre-key upload timeout', { statusCode: 408 })), UPLOAD_TIMEOUT)
)
])
try {
await uploadPreKeysPromise
} finally {
uploadPreKeysPromise = null
}
}
const verifyCurrentPreKeyExists = async () => {
const currentPreKeyId = creds.nextPreKeyId - 1
if (currentPreKeyId <= 0) {
return { exists: false, currentPreKeyId: 0 }
}
const preKeys = await keys.get('pre-key', [currentPreKeyId.toString()])
const exists = !!preKeys[currentPreKeyId.toString()]
return { exists, currentPreKeyId }
}
const uploadPreKeysToServerIfRequired = async () => {
try {
let count = 0
const preKeyCount = await getAvailablePreKeysOnServer()
if (preKeyCount === 0) count = INITIAL_PREKEY_COUNT
else count = MIN_PREKEY_COUNT
const { exists: currentPreKeyExists, currentPreKeyId } = await verifyCurrentPreKeyExists()
logger.info(`${preKeyCount} pre-keys found on server`)
logger.info(`Current prekey ID: ${currentPreKeyId}, exists in storage: ${currentPreKeyExists}`)
const lowServerCount = preKeyCount <= count
const missingCurrentPreKey = !currentPreKeyExists && currentPreKeyId > 0
const shouldUpload = lowServerCount || missingCurrentPreKey
if (shouldUpload) {
const reasons = []
if (lowServerCount) reasons.push(`server count low (${preKeyCount})`)
if (missingCurrentPreKey) reasons.push(`current prekey ${currentPreKeyId} missing from storage`)
logger.info(`Uploading PreKeys due to: ${reasons.join(', ')}`)
await uploadPreKeys(count)
} else {
logger.info(`PreKey validation passed - Server: ${preKeyCount}, Current prekey ${currentPreKeyId} exists`)
}
} catch (error) {
logger.error({ error }, 'Failed to check/upload pre-keys during initialization')
// Don't throw - allow connection to continue even if pre-key check fails
}
}
/**
* PreKey Auto-Sync: Proactive validation every 6 hours
* Prevents "Identity key field not found" errors by ensuring keys are always valid
* Returns cleanup function to remove event listener
*/
const startPreKeyAutoSync = () => {
const SYNC_INTERVAL = 6 * 60 * 60 * 1000 // 6 hours
let syncTimer: NodeJS.Timeout | undefined
let isRunning = false
/**
* Cleanup flag - protected by atomic check-and-set in cleanup function
*
* THREAD SAFETY: This flag uses atomic check-and-set pattern (see cleanup return function)
* to prevent race conditions between:
* - syncLoop reschedule check (line 790) and cleanup setting flag to true
* - Multiple calls to cleanup function (reentrancy guard)
*
* CRITICAL: Prevents timer orphaning where syncLoop creates new timer
* after cleanup has cleared the existing timer, causing memory leak.
*/
let cleanedUp = false
const syncLoop = async () => {
// PROTECTION 1: Prevent overlapping runs
if (isRunning) {
logger.warn('🔑 PreKey sync already running, skipping this cycle')
return
}
// PROTECTION 2: Check connection state AND cleanup flag
// Safe to check these flags because:
// - 'closed': Atomic check-and-set in end() (V7 fix)
// - 'cleanedUp': Atomic check-and-set in cleanup() (V8 fix)
// - If either is true, we return immediately (no resource access)
// - If both are false, resources guaranteed available
// - Race windows minimized by immediate flag setting after checks
if (closed || !ws.isOpen || cleanedUp) {
logger.debug('🔑 Connection closed, stopping PreKey sync')
return
}
isRunning = true
try {
logger.info('🔑 PreKey auto-sync started (6h interval)')
await uploadPreKeysToServerIfRequired()
logger.info('🔑 PreKey auto-sync completed successfully')
} catch (error) {
logger.error({ error }, '🔑 PreKey auto-sync failed')
} finally {
isRunning = false
// PROTECTION 3: Prevent timer accumulation and post-cleanup rescheduling
// Check flags inside finally to minimize race window
// CRITICAL: Even with minimal race window, cleanup's atomic check-and-set
// ensures cleanedUp=true BEFORE clearTimeout, so if we create a timer here
// after cleanup check but before our check, cleanup will clear it.
// If cleanup sets cleanedUp=true after our check, new timer won't be cleared,
// but V8 fix ensures cleanedUp is set IMMEDIATELY, minimizing this window.
if (!closed && !cleanedUp && ws.isOpen) {
syncTimer = setTimeout(syncLoop, SYNC_INTERVAL)
}
}
}
// PROTECTION 4: Initial delay (avoid duplicate at startup)
// CB:success already calls uploadPreKeysToServerIfRequired(), so wait 6h before first auto-sync
const connectionHandler = (update: Partial<ConnectionState>) => {
if (update.connection === 'open') {
logger.info('🔑 Starting PreKey auto-sync timer (first sync in 6h)')
syncTimer = setTimeout(syncLoop, SYNC_INTERVAL)
} else if (update.connection === 'close') {
// PROTECTION 5: Cleanup on disconnect
if (syncTimer) {
clearTimeout(syncTimer)
syncTimer = undefined
isRunning = false
logger.info('🔑 PreKey auto-sync stopped')
}
}
}
ev.on('connection.update', connectionHandler)
// PROTECTION 6: Return cleanup function with atomic check-and-set
return () => {
// PROTECTION: Atomic check-and-set to prevent race conditions
// Flag is set IMMEDIATELY after check, BEFORE any operations
// This prevents:
// 1. Multiple calls to cleanup (reentrancy guard)
// 2. Timer orphaning: syncLoop creating timer after clearTimeout
if (cleanedUp) {
return // Already cleaned up
}
cleanedUp = true // ← Set IMMEDIATELY to close race window
ev.off('connection.update', connectionHandler)
if (syncTimer) {
clearTimeout(syncTimer)
syncTimer = undefined
}
}
}
// Initialize PreKey auto-sync and store cleanup function
const cleanupPreKeyAutoSync = startPreKeyAutoSync()
/**
* Session TTL Management: Graceful cleanup after 7 days
* Prevents memory leaks and allows credential rotation in long-running sessions
* Returns cleanup function to remove event listener
*/
const startSessionTTL = () => {
/**
* Cleanup flag - protected by atomic check-and-set in cleanup function
*
* THREAD SAFETY: This flag uses atomic check-and-set pattern to prevent
* race conditions between:
* - ttlTimer callback creating ttlGraceTimer after cleanup cleared timers
* - Multiple cleanup calls (connectionHandler + cleanup function)
*
* CRITICAL: Prevents timer orphaning where ttlTimer expires and creates
* ttlGraceTimer after cleanup has cleared ttlTimer, causing end() to be
* called after socket cleanup is complete.
*/
let cleanedUp = false
const connectionHandler = (update: Partial<ConnectionState>) => {
if (update.connection === 'open') {
sessionStartTime = Date.now()
// PROTECTION 1: Long TTL (7 days)
ttlTimer = setTimeout(() => {
// PROTECTION: Check cleanup flag to prevent orphan timer creation
// If cleanup was called while ttlTimer was pending, abort immediately
if (cleanedUp) {
logger.debug('🕐 TTL timer fired but cleanup already called, aborting')
return
}
if (!sessionStartTime) {
logger.debug('TTL timer: sessionStartTime not set, skipping')
return
}
const duration = Date.now() - sessionStartTime
const durationHours = Math.floor(duration / 1000 / 60 / 60)
logger.info(`🕐 Session TTL reached after ${durationHours}h, initiating graceful cleanup`)
// PROTECTION 2: Event-based (app decides)
ev.emit('session.ttl-expired', {
startTime: sessionStartTime,
duration: duration
})
// PROTECTION 3: Graceful delay before cleanup (with proper cleanup)
// Check cleanup flag again before creating grace timer to prevent orphaning
if (cleanedUp) {
logger.debug('🕐 Cleanup called before grace timer creation, aborting')
return
}
ttlGraceTimer = setTimeout(() => {
// PROTECTION: Check cleanup flag before calling end()
// Prevents calling end() after socket cleanup is complete
if (cleanedUp) {
logger.debug('🕐 Grace timer fired but cleanup already called, aborting')
return
}
logger.info('🕐 Proceeding with TTL cleanup after grace period')
end(new Error('SESSION_TTL_EXPIRED'))
}, 5000) // 5s grace period
}, SESSION_TTL)
const ttlHours = SESSION_TTL / 1000 / 60 / 60
logger.info(`🕐 Session TTL started (${ttlHours}h = 7 days)`)
} else if (update.connection === 'close') {
// PROTECTION 4: Cleanup ALL timers on disconnect
// Safe to check cleanedUp here - if cleanup function already ran,
// we return early to avoid redundant cleanup
if (cleanedUp) {
logger.debug('🕐 Session TTL already cleaned up via cleanup function')
return
}
// Clear all timers - cleanedUp flag in callbacks prevents orphaning
if (ttlTimer) {
clearTimeout(ttlTimer)
ttlTimer = undefined
}
if (ttlGraceTimer) {
clearTimeout(ttlGraceTimer)
ttlGraceTimer = undefined
}
sessionStartTime = undefined
logger.info('🕐 Session TTL timers cleared on disconnect')
}
}
ev.on('connection.update', connectionHandler)
// PROTECTION 5: Return cleanup function with atomic check-and-set
return () => {
// PROTECTION: Atomic check-and-set to prevent race conditions
// Flag is set IMMEDIATELY after check, BEFORE any operations
// This prevents:
// 1. Multiple cleanup calls (reentrancy guard)
// 2. Timer callbacks from creating new timers or calling end()
if (cleanedUp) {
logger.debug('🕐 Session TTL cleanup already called')
return
}
cleanedUp = true // ← Set IMMEDIATELY to close race window
ev.off('connection.update', connectionHandler)
if (ttlTimer) {
clearTimeout(ttlTimer)
ttlTimer = undefined
}
if (ttlGraceTimer) {
clearTimeout(ttlGraceTimer)
ttlGraceTimer = undefined
}
logger.debug('🕐 Session TTL cleanup function executed')
}
}
// Initialize Session TTL and store cleanup function
const cleanupSessionTTL = startSessionTTL()
const onMessageReceived = async (data: Buffer) => {
await noise.decodeFrame(data, frame => {
// reset ping timeout
lastDateRecv = new Date()
let anyTriggered = false
anyTriggered = ws.emit('frame', frame)
// if it's a binary node
if (!(frame instanceof Uint8Array)) {
const msgId = frame.attrs.id
// Update server time offset from any node with timestamp 't'
// This keeps the offset accurate even after long connections
const serverTime = extractServerTime(frame)
if (serverTime) {
unifiedSessionManager?.updateServerTimeOffset(serverTime)
}
if (logger.level === 'trace') {
logger.trace({ xml: binaryNodeToString(frame), msg: 'recv xml' })
}
/* Check if this is a response to a message we sent */
anyTriggered = ws.emit(`${DEF_TAG_PREFIX}${msgId}`, frame) || anyTriggered
/* Check if this is a response to a message we are expecting */
const l0 = frame.tag
const l1 = frame.attrs || {}
const l2 = Array.isArray(frame.content) ? frame.content[0]?.tag : ''
for (const key of Object.keys(l1)) {
anyTriggered = ws.emit(`${DEF_CALLBACK_PREFIX}${l0},${key}:${l1[key]},${l2}`, frame) || anyTriggered
anyTriggered = ws.emit(`${DEF_CALLBACK_PREFIX}${l0},${key}:${l1[key]}`, frame) || anyTriggered
anyTriggered = ws.emit(`${DEF_CALLBACK_PREFIX}${l0},${key}`, frame) || anyTriggered
}
anyTriggered = ws.emit(`${DEF_CALLBACK_PREFIX}${l0},,${l2}`, frame) || anyTriggered
anyTriggered = ws.emit(`${DEF_CALLBACK_PREFIX}${l0}`, frame) || anyTriggered
if (!anyTriggered && logger.level === 'debug') {
logger.debug({ unhandled: true, msgId, fromMe: false, frame }, 'communication recv')
}
}
})
}
const end = async (error: Error | undefined) => {
// PROTECTION: Atomic check-and-set to prevent race conditions
// Flag is set IMMEDIATELY after check, BEFORE any async operations
// This minimizes the race window and prevents:
// 1. Multiple simultaneous calls to end() from destroying resources twice
// 2. Operations checking 'closed' while resources are being destroyed
if (closed) {
logger.trace({ trace: error?.stack }, 'connection already closed')
return
}
closed = true // ← Set IMMEDIATELY to close race window
logger.info({ trace: error?.stack }, error ? 'connection errored' : 'connection closed')
// Record connection error metric
if (error) {
const statusCode = (error as Boom)?.output?.statusCode || 0
let errorType = 'unknown'
switch (statusCode) {
case DisconnectReason.connectionClosed:
errorType = 'connection_closed'
break
case DisconnectReason.connectionLost:
errorType = 'connection_lost'
break
case DisconnectReason.connectionReplaced:
errorType = 'connection_replaced'
break
case DisconnectReason.timedOut:
errorType = 'timed_out'
break
case DisconnectReason.loggedOut:
errorType = 'logged_out'
break
case DisconnectReason.badSession:
errorType = 'bad_session'
break
case DisconnectReason.restartRequired:
errorType = 'restart_required'
break
case DisconnectReason.multideviceMismatch:
errorType = 'multidevice_mismatch'
break
default:
errorType = `error_${statusCode}`
}
recordConnectionError(errorType)
recordConnectionAttempt('failure')
}
// Decrement active connections
decrementActiveConnections()
clearInterval(keepAliveReq)
clearTimeout(qrTimer)
// Clean up unified session manager
unifiedSessionManager?.destroy()
// CRITICAL: Wait for pending pre-key upload before destroying transaction capability
// This prevents destroying resources while they're in use
if (uploadPreKeysPromise) {
logger.debug('Waiting for pending pre-key upload to complete before cleanup')
try {
await Promise.race([
uploadPreKeysPromise,
new Promise<void>((resolve) => setTimeout(resolve, 5000)) // 5s timeout
])
logger.debug('Pending pre-key upload completed or timed out')
} catch (error) {
logger.warn({ error }, 'Pending pre-key upload failed during cleanup')
}
}
// Clean up transaction capability (PreKeyManager + queues)
keys.destroy?.()
ws.removeAllListeners('close')
ws.removeAllListeners('open')
ws.removeAllListeners('message')
if (!ws.isClosed && !ws.isClosing) {
try {
await ws.close()
} catch {}
}
// Detect socket-level session errors that require recreation
const statusCode = (error as Boom)?.output?.statusCode || 0
const isSessionError = (
statusCode === DisconnectReason.badSession ||
statusCode === DisconnectReason.restartRequired
)
if (isSessionError) {
logger.warn(
{ statusCode, reason: DisconnectReason[statusCode] },
'🔴 Socket-level session error - consumer should recreate socket'
)
}
// CRITICAL: Emit close event BEFORE cleaning up listeners
// This allows handlers (PreKey auto-sync, Session TTL) to receive the final close event
ev.emit('connection.update', {
connection: 'close',
lastDisconnect: {
error,
date: new Date()
},
isSessionError
})
// NOW clean up our internal listeners (after they've received the close event)
cleanupPreKeyAutoSync()
cleanupSessionTTL()
// CRITICAL: Destroy circuit breakers AFTER cleanup functions complete
// This ensures cleanup functions can still use circuit breakers if needed
queryCircuitBreaker?.destroy()
connectionCircuitBreaker?.destroy()
preKeyCircuitBreaker?.destroy()
// IMPORTANT: Do NOT use removeAllListeners('connection.update')
// It would remove consumer listeners, breaking their reconnection logic
}
const waitForSocketOpen = async () => {
if (ws.isOpen) {
return
}
if (ws.isClosed || ws.isClosing) {
throw new Boom('Connection Closed', { statusCode: DisconnectReason.connectionClosed })
}
let onOpen: () => void
let onClose: (err: Error) => void
await new Promise((resolve, reject) => {
onOpen = () => resolve(undefined)
onClose = mapWebSocketError(reject)
ws.on('open', onOpen)
ws.on('close', onClose)
ws.on('error', onClose)
}).finally(() => {
ws.off('open', onOpen)
ws.off('close', onClose)
ws.off('error', onClose)
})
}
const startKeepAliveRequest = () =>
(keepAliveReq = setInterval(() => {
if (!lastDateRecv) {
lastDateRecv = new Date()
}
const diff = Date.now() - lastDateRecv.getTime()
/*
check if it's been a suspicious amount of time since the server responded with our last seen
it could be that the network is down
*/
if (diff > keepAliveIntervalMs + 5000) {
void end(new Boom('Connection was lost', { statusCode: DisconnectReason.connectionLost }))
} else if (ws.isOpen) {
// if its all good, send a keep alive request
query({
tag: 'iq',
attrs: {
id: generateMessageTag(),
to: S_WHATSAPP_NET,
type: 'get',
xmlns: 'w:p'
},
content: [{ tag: 'ping', attrs: {} }]
}).catch(err => {
logger.error({ trace: err.stack }, 'error in sending keep alive')
})
} else {
logger.warn('keep alive called when WS not open')
}
}, keepAliveIntervalMs))
/** i have no idea why this exists. pls enlighten me */
const sendPassiveIq = (tag: 'passive' | 'active') =>
query({
tag: 'iq',
attrs: {
to: S_WHATSAPP_NET,
xmlns: 'passive',
type: 'set'
},
content: [{ tag, attrs: {} }]
})
/** logout & invalidate connection */
const logout = async (msg?: string) => {
const jid = authState.creds.me?.id
if (jid) {
await sendNode({
tag: 'iq',
attrs: {
to: S_WHATSAPP_NET,
type: 'set',
id: generateMessageTag(),
xmlns: 'md'
},
content: [
{
tag: 'remove-companion-device',
attrs: {
jid,
reason: 'user_initiated'
}
}
]
})
}
void end(new Boom(msg || 'Intentional Logout', { statusCode: DisconnectReason.loggedOut }))
}
const requestPairingCode = async (phoneNumber: string, customPairingCode?: string): Promise<string> => {
const pairingCode = customPairingCode ?? bytesToCrockford(randomBytes(5))
if (customPairingCode && customPairingCode?.length !== 8) {
throw new Error('Custom pairing code must be exactly 8 chars')
}
authState.creds.pairingCode = pairingCode
authState.creds.me = {
id: jidEncode(phoneNumber, 's.whatsapp.net'),
name: '~'
}
ev.emit('creds.update', authState.creds)
await sendNode({
tag: 'iq',
attrs: {
to: S_WHATSAPP_NET,
type: 'set',
id: generateMessageTag(),
xmlns: 'md'
},
content: [
{
tag: 'link_code_companion_reg',
attrs: {
jid: authState.creds.me.id,
stage: 'companion_hello',
should_show_push_notification: 'true'
},
content: [
{
tag: 'link_code_pairing_wrapped_companion_ephemeral_pub',
attrs: {},
content: await generatePairingKey()
},
{
tag: 'companion_server_auth_key_pub',
attrs: {},
content: authState.creds.noiseKey.public
},
{
tag: 'companion_platform_id',
attrs: {},
content: getPlatformId(browser[1])
},
{
tag: 'companion_platform_display',
attrs: {},
content: `${browser[1]} (${browser[0]})`
},
{
tag: 'link_code_pairing_nonce',
attrs: {},
content: '0'
}
]
}
]
})
return authState.creds.pairingCode
}
async function generatePairingKey() {
const salt = randomBytes(32)
const randomIv = randomBytes(16)
if (!authState.creds.pairingCode) {
throw new Error('Pairing code not set')
}
const key = await derivePairingCodeKey(authState.creds.pairingCode, salt)
const ciphered = aesEncryptCTR(authState.creds.pairingEphemeralKeyPair.public, key, randomIv)
return Buffer.concat([salt, randomIv, ciphered])
}
const sendWAMBuffer = (wamBuffer: Buffer) => {
return query({
tag: 'iq',
attrs: {
to: S_WHATSAPP_NET,
id: generateMessageTag(),
xmlns: 'w:stats'
},
content: [
{
tag: 'add',
attrs: { t: Math.round(Date.now() / 1000) + '' },
content: wamBuffer
}
]
})
}
ws.on('message', onMessageReceived)
ws.on('open', async () => {
try {
await validateConnection()
} catch (err: any) {
logger.error({ err }, 'error in validating connection')
void end(err)
}
})
ws.on('error', mapWebSocketError(end))
ws.on('close', () => void end(new Boom('Connection Terminated', { statusCode: DisconnectReason.connectionClosed })))
// the server terminated the connection
ws.on(
'CB:xmlstreamend',
() => void end(new Boom('Connection Terminated by Server', { statusCode: DisconnectReason.connectionClosed }))
)
// QR gen
ws.on('CB:iq,type:set,pair-device', async (stanza: BinaryNode) => {
const iq: BinaryNode = {
tag: 'iq',
attrs: {
to: S_WHATSAPP_NET,
type: 'result',
id: stanza.attrs.id!
}
}
await sendNode(iq)
const pairDeviceNode = getBinaryNodeChild(stanza, 'pair-device')
const refNodes = getBinaryNodeChildren(pairDeviceNode, 'ref')
const noiseKeyB64 = Buffer.from(creds.noiseKey.public).toString('base64')
const identityKeyB64 = Buffer.from(creds.signedIdentityKey.public).toString('base64')
const advB64 = creds.advSecretKey
let qrMs = qrTimeout || 60_000 // time to let a QR live
const genPairQR = () => {
if (!ws.isOpen) {
return
}
const refNode = refNodes.shift()
if (!refNode) {
void end(new Boom('QR refs attempts ended', { statusCode: DisconnectReason.timedOut }))
return
}
const ref = (refNode.content as Buffer).toString('utf-8')
const qr = [ref, noiseKeyB64, identityKeyB64, advB64].join(',')
ev.emit('connection.update', { qr })
qrTimer = setTimeout(genPairQR, qrMs)
qrMs = qrTimeout || 20_000 // shorter subsequent qrs
}
genPairQR()
})
// device paired for the first time
// if device pairs successfully, the server asks to restart the connection
ws.on('CB:iq,,pair-success', async (stanza: BinaryNode) => {
logger.debug('pair success recv')
try {
const { reply, creds: updatedCreds } = configureSuccessfulPairing(stanza, creds)
logger.info(
{ me: updatedCreds.me, platform: updatedCreds.platform },
'pairing configured successfully, expect to restart the connection...'
)
ev.emit('creds.update', updatedCreds)
ev.emit('connection.update', { isNewLogin: true, qr: undefined })
await sendNode(reply)
// Send unified_session telemetry on successful pairing
sendUnifiedSession('pairing').catch(err => {
logger.debug({ err }, 'Failed to send unified_session on pairing')
})
} catch (error: any) {
logger.info({ trace: error.stack }, 'error in pairing')
void end(error)
}
})
// login complete
ws.on('CB:success', async (node: BinaryNode) => {
try {
await uploadPreKeysToServerIfRequired()
await sendPassiveIq('active')
// After successful login, validate our key-bundle against server
try {
await digestKeyBundle()
} catch (e) {
logger.warn({ e }, 'failed to run digest after login')
}
} catch (err) {
logger.warn({ err }, 'failed to send initial passive iq')
}
logger.info('opened connection to WA')
clearTimeout(qrTimer) // will never happen in all likelyhood -- but just in case WA sends success on first try
ev.emit('creds.update', { me: { ...authState.creds.me!, lid: node.attrs.lid } })
ev.emit('connection.update', { connection: 'open' })
// Record successful connection metrics
recordConnectionAttempt('success')
incrementActiveConnections()
// Update server time offset from success node
const serverTime = extractServerTime(node)
if (serverTime) {
unifiedSessionManager?.updateServerTimeOffset(serverTime)
}
// Send unified_session telemetry on successful login
sendUnifiedSession('login').catch(err => {
logger.debug({ err }, 'Failed to send unified_session on login')
})
if (node.attrs.lid && authState.creds.me?.id) {
const myLID = node.attrs.lid
process.nextTick(async () => {
try {
const myPN = authState.creds.me!.id
// Store our own LID-PN mapping
await signalRepository.lidMapping.storeLIDPNMappings([{ lid: myLID, pn: myPN }])
// Create device list for our own user (needed for bulk migration)
const { user, device } = jidDecode(myPN)!
await authState.keys.set({
'device-list': {
[user]: [device?.toString() || '0']
}
})
// migrate our own session
await signalRepository.migrateSession(myPN, myLID)
logger.info({ myPN, myLID }, 'Own LID session created successfully')
} catch (error) {
logger.error({ error, lid: myLID }, 'Failed to create own LID session')
}
})
}
})
ws.on('CB:stream:error', (node: BinaryNode) => {
const [reasonNode] = getAllBinaryNodeChildren(node)
logger.error({ reasonNode, fullErrorNode: node }, 'stream errored out')
const { reason, statusCode } = getErrorCodeFromStreamError(node)
void end(new Boom(`Stream Errored (${reason})`, { statusCode, data: reasonNode || node }))
})
// stream fail, possible logout
ws.on('CB:failure', (node: BinaryNode) => {
const reason = +(node.attrs.reason || 500)
void end(new Boom('Connection Failure', { statusCode: reason, data: node.attrs }))
})
ws.on('CB:ib,,downgrade_webclient', () => {
void end(new Boom('Multi-device beta not joined', { statusCode: DisconnectReason.multideviceMismatch }))
})
ws.on('CB:ib,,offline_preview', async (node: BinaryNode) => {
logger.info('offline preview received', JSON.stringify(node))
await sendNode({
tag: 'ib',
attrs: {},
content: [{ tag: 'offline_batch', attrs: { count: '100' } }]
})
})
ws.on('CB:ib,,edge_routing', (node: BinaryNode) => {
const edgeRoutingNode = getBinaryNodeChild(node, 'edge_routing')
const routingInfo = getBinaryNodeChild(edgeRoutingNode, 'routing_info')
if (routingInfo?.content) {
authState.creds.routingInfo = Buffer.from(routingInfo?.content as Uint8Array)
ev.emit('creds.update', authState.creds)
}
})
let didStartBuffer = false
process.nextTick(() => {
if (creds.me?.id) {
// start buffering important events
// if we're logged in
ev.buffer()
didStartBuffer = true
}
ev.emit('connection.update', { connection: 'connecting', receivedPendingNotifications: false, qr: undefined })
})
// called when all offline notifs are handled
ws.on('CB:ib,,offline', (node: BinaryNode) => {
const child = getBinaryNodeChild(node, 'offline')
const offlineNotifs = +(child?.attrs.count || 0)
logger.info(`handled ${offlineNotifs} offline messages/notifications`)
if (didStartBuffer) {
ev.flush()
logger.trace('flushed events for initial buffer')
}
ev.emit('connection.update', { receivedPendingNotifications: true })
})
// update credentials when required
ev.on('creds.update', update => {
const name = update.me?.name
// if name has just been received
if (creds.me?.name !== name) {
logger.debug({ name }, 'updated pushName')
sendNode({
tag: 'presence',
attrs: { name: name! }
}).catch(err => {
logger.warn({ trace: err.stack }, 'error in sending presence update on name change')
})
}
Object.assign(creds, update)
})
return {
type: 'md' as 'md',
ws,
ev,
authState: { creds, keys },
signalRepository,
get user() {
return authState.creds.me
},
generateMessageTag,
query,
waitForMessage,
waitForSocketOpen,
sendRawMessage,
sendNode,
logout,
end,
onUnexpectedError,
uploadPreKeys,
uploadPreKeysToServerIfRequired,
digestKeyBundle,
rotateSignedPreKey,
requestPairingCode,
wamBuffer: publicWAMBuffer,
/** Waits for the connection to WA to reach a state */
waitForConnectionUpdate: bindWaitForConnectionUpdate(ev),
sendWAMBuffer,
executeUSyncQuery,
onWhatsApp,
// Circuit breaker utilities
circuitBreakers: {
query: queryCircuitBreaker,
connection: connectionCircuitBreaker,
preKey: preKeyCircuitBreaker
},
/** Get circuit breaker statistics */
getCircuitBreakerStats: () => ({
query: queryCircuitBreaker?.getStats(),
connection: connectionCircuitBreaker?.getStats(),
preKey: preKeyCircuitBreaker?.getStats()
}),
/** Reset all circuit breakers to closed state */
resetCircuitBreakers: () => {
queryCircuitBreaker?.reset()
connectionCircuitBreaker?.reset()
preKeyCircuitBreaker?.reset()
logger.info('All circuit breakers reset to closed state')
},
// Unified Session Telemetry
/** Send unified_session telemetry manually */
sendUnifiedSession,
/** Get unified session manager state (for debugging) */
getUnifiedSessionState: () => unifiedSessionManager?.getState(),
/** Update server time offset (call when receiving server timestamps) */
updateServerTimeOffset: (serverTime: string | number) => {
unifiedSessionManager?.updateServerTimeOffset(serverTime)
}
}
}
/**
* map the websocket error to the right type
* so it can be retried by the caller
* */
function mapWebSocketError(handler: (err: Error) => void) {
return (error: Error) => {
handler(new Boom(`WebSocket Error (${error?.message})`, { statusCode: getCodeFromWSError(error), data: error }))
}
}