Session recreation and improved message retry (#1735)

* Add message retry manager for session recreation and caching

Introduces a MessageRetryManager to cache recent sent messages and manage automatic Signal session recreation for failed message retries. Adds new config options to enable these features, integrates retry manager into message send/receive logic, and provides periodic cache cleanup. Improves reliability of message delivery and retry handling.

* Add buffer timeout and cache limit to event-buffer

Introduces a buffer timeout to auto-flush events after 30 seconds and limits the history cache size to prevent memory bloat in event-buffer.ts.

* Add session validation to SignalRepository

Introduces a validateSession method to SignalRepository for checking session existence and state. Updates message retry logic to use the new validation, improving session recreation handling and retry management.

* Improve message retry management and tracking

Refactored message retry manager to use LRU caches for recent messages and session history, added retry counters and statistics tracking, and implemented phone request scheduling. Updated message receive and send logic to mark retry success and pass max retry count. Removed periodic cleanup logic in favor of cache TTLs for better resource management.

* lint fix

* Use validateSession for session checks in message send

Replaces direct session existence checks with the improved validateSession method, which also checks for session staleness. Adds debug logging for failed session validations to aid troubleshooting.

* Delete src/Utils/message-retry.ts

---------

Co-authored-by: Rajeh Taher <rajeh@reforward.dev>
This commit is contained in:
Paulo Victor Lund
2025-09-07 14:20:51 -03:00
committed by GitHub
parent f869317b0a
commit ae0cb89714
11 changed files with 454 additions and 28 deletions
+148 -21
View File
@@ -60,7 +60,8 @@ import { extractGroupMetadata } from './groups'
import { makeMessagesSocket } from './messages-send'
export const makeMessagesRecvSocket = (config: SocketConfig) => {
const { logger, retryRequestDelayMs, maxMsgRetryCount, getMessage, shouldIgnoreJid } = config
const { logger, retryRequestDelayMs, maxMsgRetryCount, getMessage, shouldIgnoreJid, enableAutoSessionRecreation } =
config
const sock = makeMessagesSocket(config)
const {
ev,
@@ -77,7 +78,8 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
relayMessage,
sendReceipt,
uploadPreKeys,
sendPeerDataOperationMessage
sendPeerDataOperationMessage,
messageRetryManager
} = sock
/** this mutex ensures that each retryRequest will wait for the previous one to finish */
@@ -169,23 +171,81 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
const { key: msgKey } = fullMessage
const msgId = msgKey.id!
const key = `${msgId}:${msgKey?.participant}`
let retryCount = msgRetryCache.get<number>(key) || 0
if (retryCount >= maxMsgRetryCount) {
logger.debug({ retryCount, msgId }, 'reached retry limit, clearing')
msgRetryCache.del(key)
return
if (messageRetryManager) {
// Check if we've exceeded max retries using the new system
if (messageRetryManager.hasExceededMaxRetries(msgId)) {
logger.debug({ msgId }, 'reached retry limit with new retry manager, clearing')
messageRetryManager.markRetryFailed(msgId)
return
}
// Increment retry count using new system
const retryCount = messageRetryManager.incrementRetryCount(msgId)
// Use the new retry count for the rest of the logic
const key = `${msgId}:${msgKey?.participant}`
msgRetryCache.set(key, retryCount)
} else {
// Fallback to old system
const key = `${msgId}:${msgKey?.participant}`
let retryCount = msgRetryCache.get<number>(key) || 0
if (retryCount >= maxMsgRetryCount) {
logger.debug({ retryCount, msgId }, 'reached retry limit, clearing')
msgRetryCache.del(key)
return
}
retryCount += 1
msgRetryCache.set(key, retryCount)
}
retryCount += 1
msgRetryCache.set(key, retryCount)
const key = `${msgId}:${msgKey?.participant}`
const retryCount = msgRetryCache.get<number>(key) || 1
const { account, signedPreKey, signedIdentityKey: identityKey } = authState.creds
const fromJid = node.attrs.from!
if (retryCount === 1) {
//request a resend via phone
const msgId = await requestPlaceholderResend(msgKey)
logger.debug(`sendRetryRequest: requested placeholder resend for message ${msgId}`)
// Check if we should recreate the session
let shouldRecreateSession = false
let recreateReason = ''
if (enableAutoSessionRecreation && messageRetryManager) {
try {
// Check if we have a session with this JID
const sessionId = signalRepository.jidToSignalProtocolAddress(fromJid)
const hasSession = await signalRepository.validateSession(fromJid)
const result = messageRetryManager.shouldRecreateSession(fromJid, retryCount, hasSession.exists)
shouldRecreateSession = result.recreate
recreateReason = result.reason
if (shouldRecreateSession) {
logger.info({ fromJid, retryCount, reason: recreateReason }, 'recreating session for retry')
// Delete existing session to force recreation
await authState.keys.set({ session: { [sessionId]: null } })
forceIncludeKeys = true
}
} catch (error) {
logger.warn({ error, fromJid }, 'failed to check session recreation')
}
}
if (retryCount <= 2) {
// Use new retry manager for phone requests if available
if (messageRetryManager) {
// Schedule phone request with delay (like whatsmeow)
messageRetryManager.schedulePhoneRequest(msgId, async () => {
try {
const msgId = await requestPlaceholderResend(msgKey)
logger.debug(`sendRetryRequest: requested placeholder resend for message ${msgId} (scheduled)`)
} catch (error) {
logger.warn({ error, msgId }, 'failed to send scheduled phone request')
}
})
} else {
// Fallback to immediate request
const msgId = await requestPlaceholderResend(msgKey)
logger.debug(`sendRetryRequest: requested placeholder resend for message ${msgId}`)
}
}
const deviceIdentity = encodeSignedDeviceIdentity(account!, true)
@@ -223,7 +283,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
receipt.attrs.participant = node.attrs.participant
}
if (retryCount > 1 || forceIncludeKeys) {
if (retryCount > 1 || forceIncludeKeys || shouldRecreateSession) {
const { update, preKeys } = await getNextPreKeys(authState, 1)
const [keyId] = Object.keys(preKeys)
@@ -247,7 +307,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
await sendNode(receipt)
logger.info({ msgAttrs: node.attrs, retryCount }, 'sent retry receipt')
logger.info({ msgAttrs: node.attrs, retryCount, shouldRecreateSession, recreateReason }, 'sent retry receipt')
})
}
@@ -597,21 +657,77 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
}
const sendMessagesAgain = async (key: proto.IMessageKey, ids: string[], retryNode: BinaryNode) => {
// todo: implement a cache to store the last 256 sent messages (copy whatsmeow)
const msgs = await Promise.all(ids.map(id => getMessage({ ...key, id })))
const remoteJid = key.remoteJid!
const participant = key.participant || remoteJid
const retryCount = +retryNode.attrs.count! || 1
// Try to get messages from cache first, then fallback to getMessage
const msgs: (proto.IMessage | undefined)[] = []
for (const id of ids) {
let msg: proto.IMessage | undefined
// Try to get from retry cache first if enabled
if (messageRetryManager) {
const cachedMsg = messageRetryManager.getRecentMessage(remoteJid, id)
if (cachedMsg) {
msg = cachedMsg.message
logger.debug({ jid: remoteJid, id }, 'found message in retry cache')
// Mark retry as successful since we found the message
messageRetryManager.markRetrySuccess(id)
}
}
// Fallback to getMessage if not found in cache
if (!msg) {
msg = await getMessage({ ...key, id })
if (msg) {
logger.debug({ jid: remoteJid, id }, 'found message via getMessage')
// Also mark as successful if found via getMessage
if (messageRetryManager) {
messageRetryManager.markRetrySuccess(id)
}
}
}
msgs.push(msg)
}
// if it's the primary jid sending the request
// just re-send the message to everyone
// prevents the first message decryption failure
const sendToAll = !jidDecode(participant)?.device
await assertSessions([participant], true)
// Check if we should recreate session for this retry
let shouldRecreateSession = false
let recreateReason = ''
if (enableAutoSessionRecreation && messageRetryManager) {
try {
const sessionId = signalRepository.jidToSignalProtocolAddress(participant)
const hasSession = await signalRepository.validateSession(participant)
const result = messageRetryManager.shouldRecreateSession(participant, retryCount, hasSession.exists)
shouldRecreateSession = result.recreate
recreateReason = result.reason
if (shouldRecreateSession) {
logger.info({ participant, retryCount, reason: recreateReason }, 'recreating session for outgoing retry')
await authState.keys.set({ session: { [sessionId]: null } })
}
} catch (error) {
logger.warn({ error, participant }, 'failed to check session recreation for outgoing retry')
}
}
await assertSessions([participant], shouldRecreateSession)
if (isJidGroup(remoteJid)) {
await authState.keys.set({ 'sender-key-memory': { [remoteJid]: null } })
}
logger.debug({ participant, sendToAll }, 'forced new session for retry recp')
logger.debug({ participant, sendToAll, shouldRecreateSession, recreateReason }, 'forced new session for retry recp')
for (const [i, msg] of msgs.entries()) {
if (!ids[i]) continue
@@ -816,6 +932,16 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
ev.emit('chats.phoneNumberShare', { lid: node.attrs.from!, jid: node.attrs.sender_pn })
}
if (msg.key?.remoteJid && msg.key?.id && messageRetryManager) {
messageRetryManager.addRecentMessage(msg.key.remoteJid, msg.key.id, msg.message!)
logger.debug(
{
jid: msg.key.remoteJid,
id: msg.key.id
},
'Added message to recent cache for retry receipts'
)
if (msg.message?.protocolMessage?.lidMigrationMappingSyncMessage?.encodedMappingPayload) {
try {
const payload = msg.message.protocolMessage.lidMigrationMappingSyncMessage.encodedMappingPayload
@@ -1409,6 +1535,7 @@ export const makeMessagesRecvSocket = (config: SocketConfig) => {
sendRetryRequest,
rejectCall,
fetchMessageHistory,
requestPlaceholderResend
requestPlaceholderResend,
messageRetryManager
}
}
+17 -2
View File
@@ -26,6 +26,7 @@ import {
getStatusCodeForMediaRetry,
getUrlFromDirectPath,
getWAUploadToServer,
MessageRetryManager,
normalizeMessageContent,
parseAndInjectE2ESessions,
unixTimestampSeconds
@@ -58,7 +59,9 @@ export const makeMessagesSocket = (config: SocketConfig) => {
generateHighQualityLinkPreview,
options: axiosOptions,
patchMessageBeforeSending,
cachedGroupMetadata
cachedGroupMetadata,
enableRecentMessageCache,
maxMsgRetryCount
} = config
const sock: NewsletterSocket = makeNewsletterSocket(makeGroupsSocket(config))
const {
@@ -81,7 +84,10 @@ export const makeMessagesSocket = (config: SocketConfig) => {
useClones: false
})
// Prevent race conditions in Signal session encryption by user
// Initialize message retry manager if enabled
const messageRetryManager = enableRecentMessageCache ? new MessageRetryManager(logger, maxMsgRetryCount) : null
// Prevent race conditions in Signal session encryption by user
const encryptionMutex = makeKeyedMutex()
let mediaConn: Promise<MediaConnInfo>
@@ -389,6 +395,9 @@ export const makeMessagesSocket = (config: SocketConfig) => {
}
jidsRequiringFetch.push(jid)
if (validation.reason) {
logger.debug({ jid, reason: validation.reason }, 'session validation failed')
}
}
}
@@ -1118,6 +1127,11 @@ export const makeMessagesSocket = (config: SocketConfig) => {
logger.debug({ msgId }, `sending message to ${participants.length} devices`)
await sendNode(stanza)
// Add message to retry cache if enabled
if (messageRetryManager && !participant) {
messageRetryManager.addRecentMessage(destinationJid, msgId, message)
}
})
return msgId
@@ -1215,6 +1229,7 @@ export const makeMessagesSocket = (config: SocketConfig) => {
sendPeerDataOperationMessage,
createParticipantNodes,
getUSyncDevices,
messageRetryManager,
updateMediaMessage: async (message: proto.IWebMessageInfo) => {
const content = assertMediaContent(message.message)
const mediaKey = content.mediaKey!