Refactor: Fix Event Buffer Deadlock with State Machine (#1633)

* feat: implement state machine for chat synchronization and buffer management

* test: Add Jest configuration and tests for connection deadlock handling

- Created a Jest configuration file to set up testing environment.
- Implemented utility functions for creating isolated authentication sessions and mocking WebSocket connections.
- Added a test case to ensure that the connection does not deadlock when history sync is disabled, verifying the correct handling of message events.

* feat: add GitHub Actions workflow for running tests

* chore: sort import lint

* fix: implement timeout handling for AwaitingInitialSync state in chat socket, maybe fix memory leak

* feat: enhance chat synchronization by refining AwaitingInitialSync handling and adding history sync checks
This commit is contained in:
João Lucas de Oliveira Lopes
2025-08-06 19:15:41 -03:00
committed by GitHub
parent 1a721bb242
commit 812e53e4eb
13 changed files with 1137 additions and 717 deletions
+11
View File
@@ -1,6 +1,17 @@
import { Boom } from '@hapi/boom'
import type { Contact } from './Contact'
export enum SyncState {
/** The socket is connecting, but we haven't received pending notifications yet. */
Connecting,
/** Pending notifications received. Buffering events until we decide whether to sync or not. */
AwaitingInitialSync,
/** The initial app state sync (history, etc.) is in progress. Buffering continues. */
Syncing,
/** Initial sync is complete, or was skipped. The socket is fully operational and events are processed in real-time. */
Online
}
export type WAConnectionState = 'open' | 'connecting' | 'close'
export type ConnectionState = {