fix: resolve race condition in decodeFrame handling and improve encryption integrity (#2182)
* fix: resolve race condition in decodeFrame handling and improve encryption integrity * chore: pr feedback
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-83
@@ -7,13 +7,48 @@ import { decodeBinaryNode } from '../WABinary'
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import { aesDecryptGCM, aesEncryptGCM, Curve, hkdf, sha256 } from './crypto'
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import type { ILogger } from './logger'
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const generateIV = (counter: number) => {
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const iv = new ArrayBuffer(12)
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new DataView(iv).setUint32(8, counter)
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const IV_LENGTH = 12
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const EMPTY_BUFFER = Buffer.alloc(0)
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const generateIV = (counter: number): Uint8Array => {
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const iv = new ArrayBuffer(IV_LENGTH)
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new DataView(iv).setUint32(8, counter)
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return new Uint8Array(iv)
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}
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class TransportState {
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private readCounter = 0
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private writeCounter = 0
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private readonly iv = new Uint8Array(IV_LENGTH)
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constructor(
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private readonly encKey: Buffer,
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private readonly decKey: Buffer
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) {}
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encrypt(plaintext: Uint8Array): Uint8Array {
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const c = this.writeCounter++
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this.iv[8] = (c >>> 24) & 0xff
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this.iv[9] = (c >>> 16) & 0xff
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this.iv[10] = (c >>> 8) & 0xff
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this.iv[11] = c & 0xff
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return aesEncryptGCM(plaintext, this.encKey, this.iv, EMPTY_BUFFER)
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}
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decrypt(ciphertext: Uint8Array): Buffer {
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const c = this.readCounter++
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this.iv[8] = (c >>> 24) & 0xff
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this.iv[9] = (c >>> 16) & 0xff
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this.iv[10] = (c >>> 8) & 0xff
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this.iv[11] = c & 0xff
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return aesDecryptGCM(ciphertext, this.decKey, this.iv, EMPTY_BUFFER) as Buffer
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}
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}
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export const makeNoiseHandler = ({
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keyPair: { private: privateKey, public: publicKey },
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NOISE_HEADER,
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@@ -27,40 +62,63 @@ export const makeNoiseHandler = ({
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}) => {
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logger = logger.child({ class: 'ns' })
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const data = Buffer.from(NOISE_MODE)
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let hash = data.byteLength === 32 ? data : sha256(data)
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let salt = hash
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let encKey = hash
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let decKey = hash
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let counter = 0
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let sentIntro = false
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let inBytes: Buffer = Buffer.alloc(0)
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let transport: TransportState | null = null
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let isWaitingForTransport = false
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let pendingOnFrame: ((buff: Uint8Array | BinaryNode) => void) | null = null
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let introHeader: Buffer
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if (routingInfo) {
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introHeader = Buffer.alloc(7 + routingInfo.byteLength + NOISE_HEADER.length)
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introHeader.write('ED', 0, 'utf8')
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introHeader.writeUint8(0, 2)
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introHeader.writeUint8(1, 3)
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introHeader.writeUint8(routingInfo.byteLength >> 16, 4)
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introHeader.writeUint16BE(routingInfo.byteLength & 65535, 5)
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introHeader.set(routingInfo, 7)
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introHeader.set(NOISE_HEADER, 7 + routingInfo.byteLength)
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} else {
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introHeader = Buffer.from(NOISE_HEADER)
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}
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const authenticate = (data: Uint8Array) => {
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if (!isFinished) {
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if (!transport) {
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hash = sha256(Buffer.concat([hash, data]))
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}
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}
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const encrypt = (plaintext: Uint8Array) => {
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const result = aesEncryptGCM(plaintext, encKey, generateIV(writeCounter), hash)
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writeCounter += 1
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const encrypt = (plaintext: Uint8Array): Uint8Array => {
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if (transport) {
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return transport.encrypt(plaintext)
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}
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const result = aesEncryptGCM(plaintext, encKey, generateIV(counter++), hash)
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authenticate(result)
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return result
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}
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const decrypt = (ciphertext: Uint8Array) => {
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// before the handshake is finished, we use the same counter
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// after handshake, the counters are different
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const iv = generateIV(isFinished ? readCounter : writeCounter)
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const result = aesDecryptGCM(ciphertext, decKey, iv, hash)
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if (isFinished) {
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readCounter += 1
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} else {
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writeCounter += 1
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const decrypt = (ciphertext: Uint8Array): Uint8Array => {
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if (transport) {
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return transport.decrypt(ciphertext)
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}
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const result = aesDecryptGCM(ciphertext, decKey, generateIV(counter++), hash)
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authenticate(ciphertext)
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return result
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}
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const localHKDF = async (data: Uint8Array) => {
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const key = await hkdf(Buffer.from(data), 64, { salt, info: '' })
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return [key.slice(0, 32), key.slice(32)]
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return [key.subarray(0, 32), key.subarray(32)]
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}
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const mixIntoKey = async (data: Uint8Array) => {
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@@ -68,31 +126,49 @@ export const makeNoiseHandler = ({
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salt = write!
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encKey = read!
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decKey = read!
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readCounter = 0
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writeCounter = 0
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counter = 0
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}
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const finishInit = async () => {
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isWaitingForTransport = true
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const [write, read] = await localHKDF(new Uint8Array(0))
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encKey = write!
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decKey = read!
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hash = Buffer.from([])
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readCounter = 0
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writeCounter = 0
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isFinished = true
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transport = new TransportState(write!, read!)
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isWaitingForTransport = false
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logger.trace('Noise handler transitioned to Transport state')
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if (pendingOnFrame) {
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logger.trace({ length: inBytes.length }, 'Flushing buffered frames after transport ready')
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await processData(pendingOnFrame)
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pendingOnFrame = null
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}
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}
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const data = Buffer.from(NOISE_MODE)
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let hash = data.byteLength === 32 ? data : sha256(data)
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let salt = hash
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let encKey = hash
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let decKey = hash
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let readCounter = 0
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let writeCounter = 0
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let isFinished = false
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let sentIntro = false
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const processData = async (onFrame: (buff: Uint8Array | BinaryNode) => void) => {
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let size: number | undefined
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let inBytes = Buffer.alloc(0)
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while (true) {
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if (inBytes.length < 3) return
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size = (inBytes[0]! << 16) | (inBytes[1]! << 8) | inBytes[2]!
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if (inBytes.length < size + 3) return
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let frame: Uint8Array | BinaryNode = inBytes.subarray(3, size + 3)
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inBytes = inBytes.subarray(size + 3)
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if (transport) {
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const result = transport.decrypt(frame)
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frame = await decodeBinaryNode(result)
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}
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if (logger.level === 'trace') {
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logger.trace({ msg: (frame as BinaryNode)?.attrs?.id }, 'recv frame')
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}
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onFrame(frame)
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}
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}
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authenticate(NOISE_HEADER)
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authenticate(publicKey)
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@@ -152,67 +228,41 @@ export const makeNoiseHandler = ({
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return keyEnc
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},
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encodeFrame: (data: Buffer | Uint8Array) => {
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if (isFinished) {
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data = encrypt(data)
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if (transport) {
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data = transport.encrypt(data)
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}
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let header: Buffer
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if (routingInfo) {
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header = Buffer.alloc(7)
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header.write('ED', 0, 'utf8')
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header.writeUint8(0, 2)
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header.writeUint8(1, 3)
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header.writeUint8(routingInfo.byteLength >> 16, 4)
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header.writeUint16BE(routingInfo.byteLength & 65535, 5)
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header = Buffer.concat([header, routingInfo, NOISE_HEADER])
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} else {
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header = Buffer.from(NOISE_HEADER)
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}
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const introSize = sentIntro ? 0 : header.length
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const frame = Buffer.alloc(introSize + 3 + data.byteLength)
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const dataLen = data.byteLength
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const introSize = sentIntro ? 0 : introHeader.length
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const frame = Buffer.allocUnsafe(introSize + 3 + dataLen)
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if (!sentIntro) {
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frame.set(header)
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frame.set(introHeader)
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sentIntro = true
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}
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frame.writeUInt8(data.byteLength >> 16, introSize)
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frame.writeUInt16BE(65535 & data.byteLength, introSize + 1)
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frame[introSize] = (dataLen >>> 16) & 0xff
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frame[introSize + 1] = (dataLen >>> 8) & 0xff
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frame[introSize + 2] = dataLen & 0xff
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frame.set(data, introSize + 3)
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return frame
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},
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decodeFrame: async (newData: Buffer | Uint8Array, onFrame: (buff: Uint8Array | BinaryNode) => void) => {
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// the binary protocol uses its own framing mechanism
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// on top of the WS frames
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// so we get this data and separate out the frames
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const getBytesSize = () => {
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if (inBytes.length >= 3) {
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return (inBytes.readUInt8() << 16) | inBytes.readUInt16BE(1)
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}
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if (isWaitingForTransport) {
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inBytes = Buffer.concat([inBytes, newData])
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pendingOnFrame = onFrame
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return
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}
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inBytes = Buffer.concat([inBytes, newData])
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logger.trace(`recv ${newData.length} bytes, total recv ${inBytes.length} bytes`)
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let size = getBytesSize()
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while (size && inBytes.length >= size + 3) {
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let frame: Uint8Array | BinaryNode = inBytes.slice(3, size + 3)
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inBytes = inBytes.slice(size + 3)
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if (isFinished) {
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const result = decrypt(frame)
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frame = await decodeBinaryNode(result)
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}
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logger.trace({ msg: (frame as BinaryNode)?.attrs?.id }, 'recv frame')
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onFrame(frame)
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size = getBytesSize()
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if (inBytes.length === 0) {
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inBytes = Buffer.from(newData)
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} else {
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inBytes = Buffer.concat([inBytes, newData])
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}
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await processData(onFrame)
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}
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}
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}
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